Realism =/= actually looks good
Look at ephi's shotgun and the default rocket launcher for a better idea of the style you should be going for. Simplistic, yet has detail. What you have is simplistic but has no detail
If I remember the look right, Ephi's shotgun adapts a theme that was created and upheld by the community rather than the game. Bunches of bevels and that's it.
Bevels =/= detail
Bevels may
contribute to detail, but tapping W+hitting Bevel on every single edge isn't going to get you a perfect model.
Question-Why not pick some weapons that have never been made before? Stuff that nobody has heard of?
I'll sum up my reasons why in a point here. Show me a weapon that isn't in
any modern FPS game that's actually pretty cool.
We get it, we get it. But seriously, you need to have a concise, consistent, and proportional style to your weapons.
At this point, everyone's pointing out that there is an inconsistency between the models. You need to understand that
I don't see this, and I have
no idea what you're talking about. I'd appreciate some examples.