Author Topic: 2012/07/24 - Environmental Controls Preview  (Read 284521 times)

Would it be possible to have a box appear when choosing lava where you can change the how much damage it does?
yes. very possible. will he? we'll never know.

I KNEW something like this was going to be done! Just a request though, ability to save environments, or even just favorites!



If this system is made, I also request that all the default flat maps be made into saves please!

So when you press "Start a game," does it go right too a map, or is the map screen still there?

EDIT: ololol just realized i put 2 authors, fixing
« Last Edit: July 24, 2012, 08:20:18 PM by Christopher P. »

I KNEW something like this was going to be done! Just a request though, ability to save environments, or even just favorites!



If this system is made, I also request that all the default flat maps be made into saves please!

So when you press "Start a game," does it go right too a map, or is the map screen still there?
It would be cool is some builds would auto load with these environments.

So uh.  What's going on with the bricks in the fountain when water and lava are added?

So uh.  What's going on with the bricks in the fountain when water and lava are added?

Glitch, I guess

bump
i like how you can speed up the day cycle

bump
i like how you can speed up the day cycle

you can't bump topics in Development board, rlcbm

How long is the average day cycle?

I just realized that the topic name has 7 instead of 07, will this mess with the ordering system of the topics? I don't know if it is by the date in the title or the actual posted date.

How long is the average day cycle?
Read OP
  • Day length (1 to 86400 seconds or 0 for paused)
86400 seconds = 24 hours fyi

I'd like to see how the day cycle looks when you set it to 1 second. Will there be onDay/onNight events?


I'd like to see how the day cycle looks when you set it to 1 second. Will there be onDay/onNight events?

This would make me want secondary tabs for input events more!

1> onTime > Self > setLight > Player's Light
   ---|--
2> onTime > Self > setLight > NONE
   -|----

Will it be possible to have a transparent ground?

Will there also be the possibility for Add-Ons to add more settings for environments?