Author Topic: gimmicky-ass TDMs and HOLY stuff STOP IT  (Read 17891 times)

and 5 hours is way more then enough time to make a not-stuffty build and then pass it onto someone who can host it for the rest of the week

i am sorry but i think you forgot the fact that most blockland players are extremely personal about their saves and stuff their pants up a wall if someone hosts the map because "i placed dos briks so its my build" even though badspot mentioned multiple times to multiple people that it is completely ethical to take a build without permission and to host it because its his game and not theirs

but im just the weeaboo so

i can't stand 'boss battles'. not the way pecon does it, nor any of the guys 'inspired' by him

i went into it the first time thinking that it would be something neat and intellectual like most boss fights are but it turned out to be more like a 'oh, hey, this guy has 30 BILLION TIMES YOUR loving HEALTH'

'HERE IS A loving TEAM FORTRESS CLASS'

'HE CAN KILL YOU IN ONE SHOT'

'NOBODY KNOWS WHAT 'TEAMWORK' IS, NOR DOES THE BOSS HAVE ANY PERCEPTIBLE PATTERN'

'HAVE FUN!!!'

it'd be different if it were actually any fun viscerally at all. i mean, the fixed winged angel was pretty stuffty too in this respect but it had sweet music and an interesting model and atmosphere and generally you knew what it was going to do since it only had the two attacks that were very much visually distinct with a pretty obvious wind-up allowing the player to dodge or outmanuever it (or, inversely, allow the boss to pull a feint on a particularly jumpy player and punish 'jumping-the-gun'). in comparison, pecon's bosses all have hair-trigger weapons that they can swap out whenever they damn well please that almost all do instant-kill damage without any hope for dodging (some even having an agonizing-ass period between you getting instant killed and you ACTUALLY DYING that only serves to make the player hate the game even more)

also? they all have 30 BILLION TIMES YOUR loving HEALTH
if the server rewards you for team work, made the bosses not have instant kill weapons but ones like throwing people which make you an easy target for your foes, and make build so the bosses can't just see and kill you with no problem, then I would join that server

i am sorry but i think you forgot the fact that most blockland players are extremely personal about their saves and stuff their pants up a wall if someone hosts the map because "i placed dos briks so its my build" even though badspot mentioned multiple times to multiple people that it is completely ethical to take a build without permission and to host it because its his game and not theirs

but im just the weeaboo so

your opinion matters because intellectual argument- while prrrrrrrrrooobably not the point of this forum- should be encouraged because people tend to have interesting insight



and i did say 'pass it onto'. not 'get it stolen by', i mean 'pass it onto with permission', thus giving the builder the gratification of building something worthwhile and the hoster the gratification of hosting something worthwhile

thus both parties are satisfied and blockland's overall quality raises just a little bit

Only read the OP sounds like you are just mad the sturgeon's law applies to a game played mostly by people under 15

i'm more mad that sturgeon's law did apply (as in, before), and then the games that sturgeon's law applied to became so ludicrously loving popular that they are everyone's favorite type of game and people STRIVE for them even though people are still aware that they're utter stuff

it's sort of like how everyone's copying call of duty now



people are TRYING to emulate ALREADY stuffTY things

well said bushido.

i just wish people would stop hosting the same stupid gamemodes with the same awful weapons every time. SGT. A. Walter's weapons are pieces of junk, compared to T+T.

Why not make some sort of clan based on creating gamemodes with good deathmatch maps for public release then?

Why not make some sort of clan based on creating gamemodes with good deathmatch maps for public release then?
noedit; this actually doesen't belong in drama now that I think about it

Someone finally said it.


Why not make some sort of clan based on creating gamemodes with good deathmatch maps for public release then?
Public Domain(they could implement that.)

I agree.

The one DM that generally pisses me off is Grapple-Knife DMs.

It's just a bunch of people flying around on platforms that they fall off of, which defeats the whole purpose of making it so you can fall anyways.

I remember the old days of BL - when there were massive battles in the slopes (whose host's name I forget), TDM maps that had effort put into them, and simple but fun and classic red vs blue IN A DAMN TOWN.

It's like the difference between Quake and Call of Duty -  Rocketjumping around, shooting demons compared to a "realistic" intense ground-based gameplay, which is by no means interesting whatsoever. But - Call of Duty is popular, so EVERYONE ELSE MIMICS IT. Only a select few try their own stuff.

call of duty is fun, and if you think otherwise it's probably because you blow massive balls at it
the issue here is that the sort of fun you have in call of duty is not the sort that belongs to blockland, mostly because of how it simply can't be recreated very well

call of duty is fun, and if you think otherwise it's probably because you blow massive balls at it
the issue here is that the sort of fun you have in call of duty is not the sort that belongs to blockland, mostly because of how it simply can't be recreated very well
I never implied to start anything - I was simply comparing it to these two games. Besides - it's a good game. People like you ruin it by saying such things.

that devolved quickly.

kyle are you trying to piss him off or are you trying to end the conflict, what the hell

I'm going to host a good TDM or CTF once I find a whole lot of time.