Okay, I got my brick to work.. but the collision and bounding box are visible.How do I hide them?
Some exporters tend to export things with all sorts of silly names.
barn should make blb cars that you can build in
It hasn't given me any problems yet. "g BOUNDS_Cube.002" seems to work.
looking at the .obj file format, i don't think "g" is actually part of the name
I'm a newb in blender... how do I name a part of my object? Also, for the collision box would you just make a cube, fit it to scale then name it?
Check YouTube for beginner Blender tutorials.
for the collision box would you just make a cube, fit it to scale then name it?
Actually I had found that the version of Blender I was using, (2.5, and most likely older versions) lacked specific options required upon export to create a successful brick.I recommend using the latest.
Blender is automatically centering the brick's meshes, even if they aren't placed on the origin.Which parts need to be placed on the origin, and which parts need to be placed on top of the plane?
Answer this.I am using Blender v2.64
http://dl.dropbox.com/u/22217440/1x1fPublic.blendTry this, the BOUNDS box needs to ALWAYS be above the grid, and any other objects meant for the BLB need to have their origin set at the center of the box.
Oh, thank you.Also, this one thing I was trying to make got rotated weirdly. What settings on the OBJ export correct this?