Author Topic: 2012/10/26 - Obj to Blb Converter  (Read 119473 times)

Oh, you can merge .blbs? Cool.
How does that work? Drag/drop blb into another or is there a more complicated process?

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Despite the values that define how far outward the faces are being exactly the same within each, there is some scaling going on that is defined by the brick's size.

This isn't a problem with the converter or the brick's creator, this is something that is done in blockland.

Any vert that is on the outer edge of the brick will be pushed out slightly so that it overlaps with adjacent bricks.  If it didn't do this then you would see sparkly holes between bricks at a distance. 

Any vert that is on the outer edge of the brick will be pushed out slightly so that it overlaps with adjacent bricks.  If it didn't do this then you would see sparkly holes between bricks at a distance.  
Well, for that part of the brick in particular, it would not be required since it will never stem to bricks adjacent to it, don't suppose you could provide the offset value that is being done upon doing so when attempting to make bricks like this?, that way we can apply the offset value to the piece coming off, it will match up with the other pole bricks perfectly, and so on.

i cant open the program im on windows 7 it closes the secent i open it

i cant open the program im on windows 7 it closes the secent i open it
you're not supposed to open it just like that :(

i cant open the program im on windows 7 it closes the secent i open it
drag .obj right on to it (?)

You can't open the converter. You drag the .obj onto the converter and it creates the .blb to your desktop.

drag .obj right on to it (?)

Correct.

i cant open the program im on windows 7 it closes the secent i open it
...can you even model?

Baddy, why wont you release the source?

...can you even model?
Exactly what I though. "Why does rlcbm need a converter? I'd be stunned to see him actually manage to model something."

Exactly what I though. "Why does rlcbm need a converter? I'd be stunned to see him actually manage to model something."
My thoughts were more along the lines of "Wow, Tudoreleuu is a condescending wanker".

Oh, you can merge .blbs? Cool.
How does that work? Drag/drop blb into another or is there a more complicated process?
BLB is plain text. It's quite easy to manually copy the quads and paste them into another BLB.

You can set it up to have separate horse and knight bricks, so you can just place the knight on the horse.

My thoughts were more along the lines of "Wow, Tudoreleuu is a condescending wanker".
* Tudoreleuu slaps Destiny/Zack0Wack0 around a bit with a large trout

Back to the subject, though, someone should make a few more pole connectors, there's not many of them currently. I'm way too bad at this crap for that.

* Polywater slaps Tudoreleuu around with a moose at large!

OT: holy stuff this is awesome