Author Topic: "Perennial" Prototype - Badspot's new game  (Read 9329 times)

Being completely honest. This is the most fun i've had playing a platformer in a while. I played it again, it's just so fun.

See if you can get TB to do a wtfis, but you might want to fix those annoying quirks first.

See if you can get TB to do a wtfis, but you might want to fix those annoying quirks first.
"no settings?  forget this game!"

"no settings?  forget this game!"

"oh wait, it's a 2d platformer. I guess it's ok... NO FoV? forget THIS GAME!"

"no settings?  forget this game!"

Yeah pretty much what i said earlier.

Any reviewer would mention it every 5 seconds.

Yeah pretty much what i said earlier.

Any reviewer would mention it every 5 seconds.
Only totalbiscuit.  He doesn't actually care about games, just graphical settings.

This WILL be greenlit before Blockland. I'm happy for Badspot. :D
Maybe this being greenlit will bring in more traffic for Blockland to? :D

Only totalbiscuit.  He doesn't actually care about games, just graphical settings.
it's more like

Where the forget is . . . all the god damn graphical settings

Who else went into the mouse hole?


Making a Mac Port right now.

It's pretty neat. I wish the jump sound was changed to a lower tone, kind of like the door sounds.

Who else went into the mouse hole?
How about the vase and rabbit hole?
Those are just 3 of the secrets.
I've gone to all the secrets.
/badass

Making a Mac Port right now.
This game runs perfectly fine under Wine, no laggy controls or anything of the sort.
if you're an OS X user and you don't have Wine, you're doing it wrong.

if you're an OS X user and you don't have Wine, you're doing it wrong.
I have wine, and I use it all the time
though it is nice to make a port for a game so it is actually recognized as a Mac Application. Also less advanced users may not have that option, and if they do may not want to use it. Having it as a .app file makes it much easier to use, and people like that.

can anyone send a pic of the file icon?
« Last Edit: December 05, 2012, 05:51:54 PM by Brian Smithers »