Yup, we gotta edit all the scripts to add ,0 to input events because for some reason the default value seems to be 1.
Nice job telling everyone.
It's not the default value, everyone just decided to tack a 1 onto the end of all their input event registrations for some unknown reason.
I wish the shaders could run for low quality GPU's...
Now this need to be updated
Why? It's not like there's something wrong with them. I guess we could use some score events for basketball/anyball games but other than that they're completely fine.
I think it really sucks that your basketball/soccer ball/whatever will disappear about 10 seconds after being used. Couldn't it stay until respawned like vehicles do?
I think the terrain bricks should have their own brick slot though.
The default value is 0.
Also the tab shift brick selector should be default