Author Topic: The Forgettable Dungeon: Early Access Release  (Read 425853 times)

Ooh nice work! This will make the game more challenging!


this is late but wow look at those particles
loads of small spheres
?

?
oh sorry, it was just, an idea for some particles if he wanted it

i thought those wall masks were launching buzzsaws and now im sort of miffed that they arent in fact launching buzzsaws

I will actually try to make a buzz saw sprite, that sounds like it'd be funny to see it spinning.


this is late but wow look at those particles
loads of small spheres

I think the un batched particle renderer would die trying to do that lol.

--

Didn't want to go too long without a new update, so here's the work in progress boss doors.



Still need to add more weight and shake to the animations, and the sprite needs to be finished as well but it's functional.

Non cropped version here: http://gfycat.com/FlawedDamagedBlackcrappie#

I think the un batched particle renderer would die trying to do that lol.
lol, Golden Sun has some pretty cool particle effects
--
Also I really like the boss door mechanic, where you pick up the key and take it to the door
It reminds me of Phantom hourglass (and maybe spirit tracks I cant remember)
Maybe make enemies a little more hostile while someone holds the key and they are more targeted towards the key holder? It seems like a cool teamwork idea.
I don't know how I feel about this idea though, when holding the key you run a tad slower, i'm fine if you add it or not but how do you feel about that

Evil looking particles should come out the door.
And some skeleton bones.

lol, Golden Sun has some pretty cool particle effects
--
Also I really like the boss door mechanic, where you pick up the key and take it to the door
It reminds me of Phantom hourglass (and maybe spirit tracks I cant remember)
Maybe make enemies a little more hostile while someone holds the key and they are more targeted towards the key holder? It seems like a cool teamwork idea.
I don't know how I feel about this idea though, when holding the key you run a tad slower, i'm fine if you add it or not but how do you feel about that

I like these ideas I'll write them down for sure, they sound like they'd be fun. You could even make monsters try to run away with the boss key, but I'm not sure if that'd be lame. Phantom hourglass had some really cool ideas in it, I really thought I was going to hate that games touch controls but I ended up enjoying it a lot.

Evil looking particles should come out the door.
And some skeleton bones.

Just bones and limbs flying out of the door lol.


--


I put together the screenshots I took of the games development process over the past 4-ish months and made a time lapse video you guys should check it out.



https://www.youtube.com/watch?v=DazXmiLtE_Q

If you watch closely you can find a slew of things that didn't make it into the game as well as some other completely random things.

Eventually I want to compile all the screenshots that I've saved of the game over the years into one giant timelapse, and release that after the game is done.
« Last Edit: September 04, 2015, 02:02:54 PM by Rotondo »

« Last Edit: September 04, 2015, 02:04:51 PM by Majorth »



I just realized this game needs something... Elemental dungeons, lava, overgrows swamp/forest like dungeon, water dungeon, windy dungeon, and the best for last...ice dungeons with lots of slippery floors and stairs you have to get into.

Oh and stairs just like the ones in a link to the past.

Pretty sure that's not how keys work!!

Ignoring the explosion effects, I only just realized the keys going in upside down lol.

I just realized this game needs something... Elemental dungeons, lava, overgrows swamp/forest like dungeon, water dungeon, windy dungeon, and the best for last...ice dungeons with lots of slippery floors and stairs you have to get into.

Oh and stairs just like the ones in a link to the past.

Right now there's dungeon theme, forest theme, and ice theme. You've mainly been seeing the dungeon theme since that's the one I've been focusing on finishing before I branch out to the others.

--

Hey guys!

Guess what time it is?

Completely random no warning playtest time!

https://www.dropbox.com/s/kw6a8ubzanpp1ae/FDr543_Client.zip?dl=1

If you guys have a bit download the client and connect to my server, some animations and sound are missing but I need some feedback on the general gameplay and other things.


damn it I'm at work
can you do another one in a few hours? :cookieMonster:

I guess I'll wait for one with more slots.