Author Topic: Cohort - oink  (Read 104689 times)

In response to Anti-Block's application:

My impression of the build as a whole is that it isn't finished yet. The first thing that strikes me is that you only have terrain on one side of the castle and the courtyard looks way too empty. On further inspection, the corners of the wall caught my attention. They aren't properly aligned with the rest of the wall, they are shifted up or down by a plate. I don't know if that is intentionally, but it looks weird. They also don't have nice supports like the rest of the wall, which makes the whole structure look very weak. It also seems like you forgot to build the inner part of the roof. In other words: fix those corners!!
Another thing that bothers me is that you seemed to have gone lazy and duplicated the walls, as 3 out of 4 walls are identical. They look like placeholders, but not like a final product. Replace the walls by something else, and it will look much better. For example, you could put a small monastry / temple on the east end, while the west end is expanded to include a nice little japanese garden. That way, you'll get some more variation and asymmetry into your build. Some more suggestions include a small pond on the outside, including a small gazebo. And for added contrast, how would things look with a wooden floor instead of the boring red in the surrounding walls? As you see, the possibilities for expansion are endless!

Now that I've scared you with all the critique, let me say some nice things about the build as well. First of: you're technique is good! Especially that gate is very beautiful. It shows that you've understood the essence of traditional japanese architecture, and you manage to put it into bricks as well. The curvature of the roofs is well executed! You also seem to know a bit or two about terrain building, which is nice.

In conclusion: this is a very good build, but it is not quite finished yet. It has a lot of potential, and it could easily become one of the best builds of its kind if done right. That would require a lot more work though. You're definately on the right path, but we need more of it. Not because of the 50k brick rule (which I don't see a necessity), but because the build needs more variation and a bit of polishing.

As of now, I give it a 6/10 


brick minimums? those shoulda been phased out ages ago. the brickcount of a builder is not in any way indicative of their building prowess and aptitude.

Thanks Leo, I'm actually working on it more not only because it may not seem finished, but also because i see a way i can make it better

brick minimums? those shoulda been phased out ages ago. the brickcount of a builder is not in any way indicative of their building prowess and aptitude.
While the brickcount of a project might not necessarily be a relevant indicator of technical skill and design capabilities by itself, it at least serves to show how dedicated the builder is. In fact I'd even say it's exponentially more difficult to complete a project using your skills to the fullest extent as the brickcount goes up due to matters of organization and composition.

Think of a city for instance. You can make a building that's the epitome of skill, but just throwing a bunch of buildings like that together doesn't necessarily make a skillfully made city. You'll encounter issues with the way the city is laid out and structured, and maybe even its atmosphere. Some buildings might look odd next to each other though they are great by themselves. Dealing with large brickcounts forces people to face similar issues in their builds and to show that they can deal with them.

Lastly, a brickcount requirement works great for keeping lazy, inactive bums like me out of the clan. <3

You can make a building that's the epitome of skill, but just throwing a bunch of buildings like that together doesn't necessarily make a skillfully made city. You'll encounter issues with the way the city is laid out and structured, and maybe even its atmosphere
*cough*
cbrown town city
*cough*

For King Leo and all others who want to play the map :

http://www.mediafire.com/?nj9iafyq0132f34

I'm not necessarily arguing with the brickcount rule itself, but I do think 50k is too much for just an application, especially if they don't even make it.

Applications are supposed to show the person's skill in whatever they apply for. I don't believe someone should start a mega-project only to be rejected because it isn't good enough.


I think that if you were to have a brick requirement, make it a lower goal, such as 20-25k instead of jumping to 50k. Some builds you just can't add a lot of extra things to.

The clan is running great however. Do you guys plan on being active throughout the summer? (Or if not the whole summer, at least a month?)

I'm not gonna fight this 50k thing.

I realize this is a prestigious clan with very high quality builders, and that it is only open to those who can accept a challenge, and overcome it. By the way, in case Sleven denies my first app, I'm preparing a second.

I like your app, but there's certain things I feel uncertain about. I'd have to fly over and check it out.

This is the best clan I've seen in a while.

This is the best clan I've seen in a while.
thanks you!

Also, yes, we will be actuve during the summer, i am connected every day and build very often ;P

I've talked to Sylvanor about the 50k rule, and we pretty much agreed that it needs a bit of adjustment. We need Slevens opinion before we set a number, though. So for you guys who are building apps right now: if you are happy with your build, but the brickcount only says 21k, please don't add 29k worth of crap. Submit it as it is. Sometimes, less is better.
Especially I am a fan of brickcount conservation, since I've been playing on a crappy computer for quite a while now. My golden rule is that if you could build the same thing with less bricks, without loss of detail, then you should.

About being active during the summer: I have absolutely no idea. Apparently I'll be working abroad (Czech Republic, to be exact), and I have no idea what to expect. But I won't have access to my gaming pc, only my crappy laptop. I guess the good thing is that the laptop can't run all the games I've been into lately, so there's more time for Blockland :P

plz let me in as major modeler kthx

plz let me in as major modeler kthx
show me your work.

Well yeah, I've started responses for both apps but stuff got in the way so I'll finish them tomorrow hopefully. Gota clear my head. The thing is, that I thought I could find Ihn's app on syl's server. But oh well. Also I don't know what to do with the text that is the save that ihn posted. Don't judge be.


But okay.

Concerning Sylv's 50k rule:
I have nothing to do with it. Sylvanor is the one to come up with that rule and I totally disagree with it. The amount of bricks that you're forced to place down could probably filter all the lazy bum builders that was thinking about apping. But well, that's like the only reason I could see a brickcount rule necessary. So I say we completely remove that rule from our records. Even though, we do not accept 100 brick builds either. However, if other members would really want a limit I would go with 10k.