hSpazJump = 0;//Makes bot jump when the user their following is higher than them
I love the various options implemented. This will be extremely useful.
I find that I can't use the Blockhead or the Horse hole, and I can't wrench the Zombie hole. Upon hitting "send" the hole removes all events and respawns the zombie.
Choosing "respawn: OFF" does not disallow respawning. Also, "respawn time: 0" acts the same as a 1 second delay, rather than instantaneous.
Didn't look at the file, but I'm not sure if it was intended that the zombies can find players no matter where they are as long as they're in a minigame. The zombie wasn't even visible and it ran at me once respawned, coming into view.