Poll

Have your say! If the server is a 24/7 server, should the day night cycle be over 24 hours? (12 hours day/12 hours night)

Yes
42 (61.8%)
No
26 (38.2%)

Total Members Voted: 68

Author Topic: Backup Plan Development Thread || More Zombies, But Different  (Read 19554 times)

If ya need a hand in this, feel free to ask me. I'm a somewhat decent builder, though detail bits elude me at times, so I'd be good at helping ya get a terrain base at the very least, or backdrop buildings.

So, what do we think of the teasers?
Anything we're expecting?
What would we like to see?
Something we don't want to see?

I'd personally like to see another Survivor Base.

Made a lot of progress today!
There'll be a couple survivor type bases, similiar to the Bluzone.
Right now, I'm focussing on a lab ;)

When it's done I'll host a quick renderman survival thing, just for kicks and fault finding

Making more progress than I thought I would, and I've started creating the zombie types, too!
They'll be posted soon, but for now,

Ever popular blue screen of death compels you :D

You betcha ;)

Just posted some of the completed zombie types, too!

Going to open up the server to start work again

i would totally join you but i don't have my key. i haven't emailed badspot yet or found my password for an old email.

That sucks D:
Hopefully you'll be playing by the time it's done!

Will this be a gamemode? Or will it be a server

I hope this is going to be a gamemode! or some kinda adventure map/save to play

Will this be a gamemode? Or will it be a server

I hope this is going to be a gamemode! or some kinda adventure map/save to play
Quote from: OP
This will be a non-linear singleplayer campaign that will also be optimized for multiplayer.
It is, pretty much, an RPG.
There will be a money/shop system.
There will be secrets to explore and monsters to fight.
And room for a bit of roleplaying.

Will this be a gamemode? Or will it be a server

I hope this is going to be a gamemode! or some kinda adventure map/save to play

Both, however the singleplayer version I'm still trying to figure out how to do exactly...

Suggestions would be awesome!
I'm considering making two versions:
An open world version and an actual campaign version?

An open world version and an actual campaign version?
That would be awesome..

That would be awesome..

I'll probably focus on the campaign version first, because Blockland really lacks something like that.
Except for This.
It's a bit dodgy and hap-hazard at certain points, but it's certainly very fun.

Didn't get much work done today, either.
It's my birfday :)
Going to open a server to do a little, if you can join (people have been having issues) please do for a sneak peek!