Can you modify the grapple rope and hookshot so that it's one weapon/tool, in that lmb produces a grapple and rmb produces a hookshot
however
every shot produces a grapple-like connection from the hit location to the player
first shot produces a grapple-like cable, second shot produces a grapple-like cable, third shot deletes the first cable and produces another grapple-like cable
shot includes either grappling or hookshotting
also, all grapplings cancel hookshot motion
grapple-like cables are produces regardless of whether you use grappling lmb function or hookshotting rmb function
can you also edit the climbing pick only dismount upon clicks when this grappleshot weapon is in slot 0, or if the climbing pick is in slot 0, or if nothing is in slot 0? currently it edits the armor's ontrigger to detach from walls under any ontrigger
i think that's all
also, cables are not deleted once someone lets go of lmb
just the grappling motion