Poll

How often do you play Warframe per week?

1 Hour
10 (20.8%)
1-3 Hours
3 (6.3%)
3-6 Hours
3 (6.3%)
6-12 Hours
7 (14.6%)
Daily
25 (52.1%)

Total Members Voted: 48

Author Topic: Warframe Megathread - Update 16 is out!  (Read 141288 times)

15.6.0 is here, relay player hubs are a thing now

Oh stuff, public? No Founder/R15 necessity anymore?

The Relay also has Xur Baros who you can trade in prime parts for Strange Coins Orokin Ducats and he sells exotic items special mods and weapons


The Relay also has Xur Baros who you can trade in prime parts for Strange Coins Orokin Ducats and he sells exotic items special mods and weapons

gj now if only they dont have that ridiculous dance action, but they should add some sort of sitting other than meditating

what i'd like to see out of this game is having to actually take cover and stuff to survive, or stealthing being actually effective.
like with the new toxic event, first time i went in i actually had to take cover and watch for the dudes popping up so i can pop their skulls, and then the 2nd time i whipped out my dread and stealthing was actually REALLY effective for once.

like, the main thing that makes it so people never stealth is that enemies never really pose a huge threat, but if they did, it'd make stealth a lot more viable of an option.

like, the main thing that makes it so people never stealth is that enemies never really pose a huge threat, but if they did, it'd make stealth a lot more viable of an option.

Forcing an option because the alternative is far more risky than the forced option is not making the forced option more viable, it is making the previous option inviable.
Nothing more.
Ideally both would be viable, with both providing their incentives to do either. Go loud and accomplish the mission faster, go silent and receive greater reputation rewards, experience, and monetary bonuses.

Also the main reason nobody stealths is that there is literally no incentive. You could sneak around and pop heads with your level 30 Edgebow or you could Zorencopter an entire mission in three minutes without firing a single shot. Repeatedly.
It's not interesting but it's simply a faster grind.

maybe huge threat was the wrong wording, but i meant they should do more than just bounce their tiny bullets off our god armor.

and making enemies slightly more difficult would still give you options, do you want to take a quicker, more risky firefight with the opponents or try to play it safe and stealth?

though i do think stealthing should provide some kind of bonus.

also on the topic of not making the game a absolute slaugtherfest, ironskin should just be changed to like X amount of seconds of X damage resist instead of giving you a completely different thing of health to add on.
« Last Edit: December 12, 2014, 01:25:09 AM by Flatflyer »

maybe huge threat was the wrong wording, but i meant they should do more than just bounce their tiny bullets off our god armor.

I hear non-DE-approved content scales horrifically to the point where every frame that isn't constantly stealthed is going to know how it feels to have their legs not connected to the rest of them.

and making enemies slightly more difficult would still give you options, do you want to take a quicker, more risky firefight with the opponents or try to play it safe and stealth?

Here's the thing about "playing it safe and stealthing," (unless they nerfed it) you can max out duration on a Loki and go through an entire level completely invisible the whole time. I've done it before. It's loving absurd. Then you have people reaping the rewards of stealthing and rushing the missions and suddenly you've got a situation where Loki is not only King of Stealth, but King of Grind. There becomes no point in trying to stealth aside from I guess having fun or something else asinine like that because you can just take a leisurely stroll through the entire Grineer Empire with absolutely no detection.
There comes a point where the things the player does can actually prevent a dev from proceeding for fear of making them upset or whatever and therein lies the issue with Warframe. You can't make this game scale properly for everything because something will always be brokenly good at something for one reason or another. Not just "better than everything else." Broken.
Unless there's been major overhauls to mission structure which impede rushing even more. Which I doubt.

i think they DID implement something where the ai will investigate areas where you would be visible if you werent cloaked but not entirely sure about it.

You guys don't know about Loki and his supreme stealth crit destruction with Ichors. Smh

You guys don't know about Loki and his supreme stealth crit destruction with Ichors Dakra prime. Smh

what i'd like to see out of this game is having to actually take cover and stuff to survive, or stealthing being actually effective.


Man, agree'd they said something about parkour 2.0 didn't they? I wish they'd implement movement modes, like an agility mode that focused on all the ninja-y movement and like an assault mode that switched your movement to like a Gears of War set up. A stealth mode would be cool to, like maybe when active it nerfs your speed a little bit, in exchange for a MGS like radar with enemy vision cones.
« Last Edit: December 12, 2014, 06:29:48 AM by orange wolf »

You guys don't know about Loki and his supreme stealth crit destruction with Ichors. Smh
valkyr and Dual Ichors is my OTP
The "Trimming flowers" slide combo immediately turns into "Shredding Kneecaps"

also my carrier shotgun is amazing, I put Viral on it so pretty much it'll Half the Health of literally any enemy no matter how strong its shotgun  is, which pretty much allows me to deal basically double damage with my already high damage Soma.

Since we're on the subject of the Ichors, apparently the hearts don't beat anymore ;-;

random warframe funny dump because i wasnt too sure about putting it in the laugh you lose thread