Type: Output
Name: Play minigame sound
Description: Plays a sound that everyone inside a minigame can hear, not just someone near a brick.
Please make it compatible with slayer. Thanks.
Type: Input and output
Name: Brick health
Description: This is kind of difficult to explain. I want a specific event to give a brick health.
ex: onactivate>self>setbrickhealth>x
^x = an editable value
Now, another event could modify the health.
onprojectilehit>self>addbrickhealth>x
^ again, x can be changed, and negatives can be used.
a showhealth event would be great as well.
So yeah, that's all to that.
Type: output
Name: Kill brick
Description: An event that PERMANENTLY deletes bricks, as if you were to use the wand on that brick.
onactivate>self>deletebrick
Please make these, especially for the minigame sound one.