Game Design Megathread

Author Topic: Game Design Megathread  (Read 443756 times)

nix lets see your game
Don't you have a stuffty arg to be running lol

ICEGON

He will join toh-loo-kah and cubikai's party in stage 2-3, which will be an ice stage
really good fan-made pokemon, keep it up

really good fan-made pokemon, keep it up

-___-

Sometimes i wonder why i even post my content here when i know its gonna get shat on


litterally the cutest bunch you will ever see
also yeah i know hes bigger than toh-loo-kah and cubikai, but i thought it would fit his character since hes supposed to be a dragon


why does every prototype progressively sound more and more like a battle of attrition against zach and his criticizers
they told you not to linetool so you circle tooled. jesus loving christ

if hes a dragon why does he have a round head

also yes i've always wanted to control 3 characters at the same time which means one can get stuck in a pit or against a ledge and gives me a larger hitbox and makes platforming literally impossible
« Last Edit: March 23, 2018, 11:01:58 PM by Nix the Glaceon »

wait thats supposed to be a dragon

zach do you have a patreon or a kickstarter


i changed the way the game loaded certain files

instead of being one executable altogether



the game can load certain sounds and backgrounds in different chunks so that the filesize for the EXE isnt too big




haha pain... so relatable lol
better show my discord buddies

i changed the way the game loaded certain files

instead of being one executable altogether



the game can load certain sounds and backgrounds in different chunks so that the filesize for the EXE isnt too big
i really like the sound of IMPACT1