Author Topic: Space Engineers (Bug Fixing Period)  (Read 185189 times)

Jesus, what mods are you using that add such loving great looking thrusters.

Jesus, what mods are you using that add such loving great looking thrusters.

TITAN engine mod

it's large and not viable anyways;


USS Eggs and Toast oh god lol.

This is an update I've been waiting for. Blueprints can now be used in Survival using a Projector block. The block projects a blueprint that you can weld. I'm not too sure how this will work for more complex large ship builds that have a lot of inaccessible areas, though.

Update:
Quote
Summary
Projector block has been added - players are now able to project blueprints and weld the projection. Please read the Projector Guide below for more detailed info. We are also continuing our bugfixing period. The good news is that a big amount of bugs have been already fixed, or are about to be fixed within the next days, but there are still a few more major bugs and our team is working hard on fixing them.



Features
- projector block
- option to use blueprints menu (F10) and save blueprint (Ctrl+B) in survival mode
- possibility to display pivot point of the grid (Terminal -> Info -> Show grid pivot)
- turrets are not shooting armor on friendly ships; this applies to other blocks with no ownership as well
 
Fixes
- fixed MWM builder resetting pivot rotation and position of models
- fixed custom gatling gun shooting itself
- fixed game crash when changing ownership as block is destroyed
- fixed thruster damage not working on cargo container
- fixed wrong collision model of antenna
- fixed crash when placing sniper turret (mod)
 
Projector Guide
Projector block, blueprints in survival mode:
- players can select a blueprint to project in the projector control panel
- projection can be moved around (set horizontal/vertical/forward offset and set yaw/pitch/roll)
- players can see the build progress and statistics for the projected ship/station on the projector control panel
- players are able to use the blueprint's menu (F10) and save blueprints (Ctrl+B) in survival mode
 
Projection:
- only one grid is supported (grids behind rotor are not projected)
- grid size of the blueprint must match the grid size of the projector (you can project large ship and station blueprints only from the large projector block. Small projector block can project only small ship blueprints)
- projection has no physics and it is not triggering sensors
- projection is always attached and aligned to the projector grid and moves with it
 
Welding + Placing:
When starting a ship from scratch, make sure to align the hologram to the projector and start adding blocks that are next to the projector (or to blocks connected to the projector). Blocks that will be valid for construction will be highlighted. You can also check the info panel of the projector for any warnings.
- projected blocks can be placed/welded when projected block is in range of a welder
- only blocks neighboring with existing blocks can be placed
- when the projected block is colliding with anything else, it cannot be placed
- it's possible to project a blueprint on any existing ship, to repair/rebuild it

Video: https://www.youtube.com/watch?v=xr7bvjXOkac#t=367


Here's some pics of a ship I built just to post something






Here's the older version. The interior was a mess and the wings were a bad idea, so I scrapped it and started from scratch.



Currently, I'm working on a large ship large enough for a good mobile base, and small enough to be built in survival since the new projector blocks. I'm inpatient to start attempting to build it, when it's done, in survival.

I have built a carrier, it looks like a fat saucer. it contains 5 refineries, 4 ark furnaces, 5 assemblers, a projector-based ship replicator, 4 large reactors, 2 large containers (expandible up to 3), and a ship dissembler. I will post pictures sooner or later.




Got the game a few months back for free, is it worth it?

Got the game a few months back for free, is it worth it?

>free
>asks if it was worth it

New Update

http://forums.keenswh.com/post?id=7202265

https://www.youtube.com/watch?v=N-4jWS8kscM

Features
- sound block
- new skybox

Fixes
- fixed projector loses orientation after power loss
- fixed issue with cooperating assemblers resetting build progress on master assembler
- fixed issue with antennas that were set OFF were working after loading
- fixed timers, roosterpits and other blocks which could not be welded in projection
- fixed crash caused by same object being added twice
- fixed crash when saving in remote control or camera and reloading the game

EDIT:
Update 01.060.018
- fixed issues with missing asteroids when staring new game

>free
>asks if it was worth it
>gets space engineers for free
              > ask if it's worth it
              > Space engineers
               > Worth it(?)
               >SPACE ENGINEERS

This tickles my interest. Can you guys recommend a let's play for me to skim through so I can see some proper gameplay?