Thanks Greek! Got my map up and running though! Although I can't change the datablock of the bot, I can still use the ZServer_New Health add-on to set their max health. Works great! Also, I found out that if anyone has that "Bots not showing up" problem, you need to reinstall Blockland. Only way I know of so far.
But yeah, I'll release the map soon! Just gotta work out the kinks. I've even evented some of them to use ults after taking damage. Just like in Overwatch! It's really fun to play, but the weapons needed to be tweaked in order to make the game playable. Unfortunately, I don't know how to release edited add-ons specific to the map. I'm too dumb and impatient to figure it out.
Just one suggestion: Is it possible to release a 32X32 capture plate? Or can I do that myself with a few changes of code? Don't wanna bother you too much, so I prefer to learn how to fish ya know? It's the only thing my map needs, since the bots have a hard time staying on the 16X16 plate while fighting, limiting challenge for players. It's still challenging even without it and still playable and fun, but when the opposing team can't cap the point cause they're running after a bot on the other side of the map, it messes up immersion. They need a "GET ON DA POINT SHHHTUPID!" mentality. XD