Poll

Would you guys like musics from other games or so to be included on some tracks instead of everything being composed for the gamemode?

Yes, have some tracks with musics from other games and other tracks with composed music
11 (61.1%)
No, compose everything
7 (38.9%)

Total Members Voted: 18

Author Topic: The SuperKart Gamemode Development Topic - It's Released!  (Read 124451 times)

I'm psyched to start building the actual tracks for the gamemode.
lets do this
That's the spirit my boy!

I gotta say from the bits I've played on the server, it looks and feels great. Is the final version gonna have that Hub style where you choose the type of race? Or will it be set for you?

In any case, you've outdone yourself Filipe. Good work.

now i shall make 20 maps for this

I gotta say from the bits I've played on the server, it looks and feels great.

does superkart have the same abilities as speedkart, and if so, does this mean its backwards compatible with speedkart maps, and we can use speedkarts to test any tracks we make for superkart?

and is there an estimated release date?

does superkart have the same abilities as speedkart, and if so, does this mean its backwards compatible with speedkart maps, and we can use speedkarts to test any tracks we make for superkart?
No Superkart will only work with superkart tracks
Quote
and is there an estimated release date?
Read OP, please, I even made a big red text...
« Last Edit: August 17, 2014, 10:58:54 AM by Filipe »

So this would not work with superkart even if I add the needed starting line/zonebricks etc?

Read OP, please, I even made a big red text...
I mean like weeks, months, years etc from now, I don't expect it to be exact or correct.
« Last Edit: August 17, 2014, 11:22:36 AM by Crispy_ »

So this would not work with superkart even if I add the needed starting line/zonebricks etc?
I mean like weeks, months, years etc from now, I don't expect it to be exact or correct.
Well you can make any speedkart track to work on superkart if you edit it

most speedkart maps are basically point-A-to-point-B, while superkart maps are closed circuits with laps.

ergo, speedkart maps won't work on superkart
(unless you manage to "close" them, in which case it's only a matter of setting them up)

Oh I forgot to post this here before, I made a music which could be nice for a main theme
https://www.youtube.com/watch?v=y25eKG3LTEA

You should make a Superkart Museum with the theme, or use it with the test track you've built, just like in Lego Racers.


I'm gonna make 3 different superkart tracks, not sure if they will work though...

Track 1: This track is will either be a bunch of exhibits or will be downtown. Anywho, the vehicle will be a standard Superkart.

Track 2: This track is meant to be in space with a bunch of portals you can go through. (Or invisible tunnels) The vehicle will be a Superhover.

Track 3: This track will be the shortest out of them all and will be in a military field. Vehicle is a Supertank. 

It's going to be a long day, but I plan to finish my beach track before I sleep tonight!