Author Topic: Cube Command (New Direction! Page 16)  (Read 30740 times)

How about Cube Command? Or Cubic Commando or something. (Also school is taking a heavy toll on me with homework I haven't drawn for a long time now).
Cube Command sounds nice and rolls of the tongue.

bomp

I think for now I'll use Cube Command as a working title also due to this Spec Ops: THe Line mood I've been in, I was thinking about giving the Firebug something dangerously and ethically destructive.

Anyone whos played Spec Ops or knows who "Willy Pete" is will get where I'm coming from, I'll do my best to work on some more stuff btw.

Also heres a wip of the heavy gunner.



Going for some sort of flakjacket, beefy armour thing.
« Last Edit: September 30, 2014, 04:16:36 AM by Frostbyte »

These models reminded me of Cubemen. 


Mother of god
I think it will be used as some sort of toxic smoke screen if any of you guys think that is cool.

When it explodes it will badly damage, maybe even "incinerate" enemies caught in the radius and anyone on the other team who walks into it is slowly chipped away by the fumes, except for Firebugs of course.

Think of it like a toxic cloud that doubles as a tactical cover thin, and also for quite literally smoking out bunkers.

Oh and since I've been talking about Artillery or Field guns WP might also be used with them to, though it will be alot more painful than a little grenade.

Are you going to make something like Bouncing Bettys too?

Are you going to make something like Bouncing Bettys too?
Maybe.

Aren't those the landmines that popup and go SURPRISE richardNUTS!

Oh yeah, a snipers best friend in CoD: WaW

@Frostbyte

Hey, sorry for the off-topic question...but I was wondering what modelling package you use? I'm interested in creating my own models for Blockland, but am unable to find a suitable package that works with a .dts or .blb exporter. Any ideas?

@Frostbyte

Hey, sorry for the off-topic question...but I was wondering what modelling package you use? I'm interested in creating my own models for Blockland, but am unable to find a suitable package that works with a .dts or .blb exporter. Any ideas?
Im not exactly sure what you mean by package, if its exporters you are talking about theres the one I use that works with Blender but I personally think its a bit finicky and Ive never really done much exporting before so its really a personal preference, look into one of Demain's Blender threads for more info on that hs very helpful with this stuff. I know that Milkshape 3D has a built in exporter for .dts files but I havent fiddled with it enough and tutorials are pretty outdated, but it seems less trouble than Blender's addon thing or maybe im just doing something wrong.

If you wanna know what program I use for modeling its Wings3D I personally find it easy to use but also complex for making more detailed stuff, best of all its free :D

I'll look into it. Never heard of Wings3D before-might look it up :)
Thanks so much!

EDIT: Great work on your models by the way, they look awesome!

These models reminded me of Cubemen.

the cubemen 2 guys look like garbage, the original is where it's at


the cubemen 2 guys look like garbage, the original is where it's at


both look the same anyhow.


i thought JJJman suggested for medics to have gasmasks
I don't recall him saying that, but could be wrong :v, also remember alot of this stuff is subject to change, I won't directly copy any of his stuff but having something to go off of is great.

EDIT: starting animation work but my screen recorder/gif maker thing is acting up so I'll have to find some other programs.
« Last Edit: October 04, 2014, 09:37:03 PM by Frostbyte »