Author Topic: Horror Games On Steam Are Now Over-Overused  (Read 4237 times)

The story is interesting.


Maybe but its not really that scary apart from the jumpscares which every other horror game has.

Maybe but its not really that scary apart from the jumpscares which every other horror game has.
i like the horror games that build up the suspense
like you know theres gonna be a jumpscare eventually but youre really scared and the game has that feeling creeping inside of you
then it happens and you stuff your pants

i like the horror games that build up the suspense
like you know theres gonna be a jumpscare eventually but youre really scared and the game has that feeling creeping inside of you
then it happens and you stuff your pants

I like horror games were you are constantly being pursued by the enemy but you have no clue if they know where you are or are still looking for you, and if you make the slightest bit of noise then it will alert them to your presence. Thats what I think true horror in a video game is.

I like horror games were you are constantly being pursued by the enemy but you have no clue if they know where you are or are still looking for you, and if you make the slightest bit of noise then it will alert them to your presence. Thats what I think true horror in a video game is.
alein: ice-o-lation


alein: ice-o-lation

That's what I'm looking forward too.

As long as were on the topic of horror games SCP: Containment Breach is officially out of alpha and they added a ton of new stuff.

That's what I'm looking forward too.

As long as were on the topic of horror games SCP: Containment Breach is officially out of alpha and they added a ton of new stuff.
forget yea scp 682


SCP 860 has finally been added.
They must add SCP-2000-something


Can't we just have one horror game where it doesn't use jump scares as it's primary getting point. Why not uses suspense and psychological tactics?

Can't we just have one horror game where it doesn't use jump scares as it's primary getting point. Why not uses suspense and psychological tactics?
Like Ghraeywalse?
(Game I'm developing)

Like Ghraeywalse?
(Game I'm developing)

I like something where I feel like there is some sort of threat looming ever so closely, but it's not in my sight or grasp. Thrillers use this tactic all the time, giving the audience a sort of fear of the unknown.

spec ops is good horor

I like something where I feel like there is some sort of threat looming ever so closely, but it's not in my sight or grasp. Thrillers use this tactic all the time, giving the audience a sort of fear of the unknown.
That describes Ghraeywalse pretty well.