"fun" as in the sense of fun being "the fun you have just shooting hordes of soldiers in Call of Duty."
I think I see where you're coming from now.
The problem is that the post doesn't clarify, and kind of backfires on itself. If a game is enlightening, or whatever those other buzzwords they used were, then it can still be fun. Part of the problem is that they are limiting their own definition of fun.
If they were given a game to review, like "happy-go-lucky duck shooting Xtreme"
and then "ultra deep hardcore mystery that changes how you think about life Xtreme"
they should be able to rate the games equally based on how much they enjoyed them, but they're conflicting with themselves by saying that "fun" shouldn't be what determines if a game is good
Both games could be equally good, but suited to different tastes.
does anyone see where i'm going with this