Orshkal's forces continue to conduct raids into Wereu territory, avenging their fallen comrades and extracting significant value from the land through looting and in some cases organized removal of resources from mines and forests. This slows down after a Wereu force destroys an Orshkal controlled mine.
Wereu warriors continue to fight hard against both Rustuffes and Orshkal, but their forces have suffered such losses in Orshkal and recently in Ru'sh Naal that they are unable to do much real damage, and their dwindling forces are forced to retreat to their homeland. All told, two thirds of Wereu males of fighting age are believed to be dead, maimed, or missing. Many in the Arm of Bao that fight alongside the Wereu follow them in their retreat.
Prices for various things, including food and labor, increase in Ru'sh Naal as there is less land suitable for farming and fewer people to work the remaining land. Within the Rustuffe government, two factions arise: one calling for easing the peoples' suffering and bolstering their morale, and another for rebuilding efforts, as when Orshkal's forces left, they left nothing behind them. The Bao's Minister of Finance believes that there is not enough money in Ru'sh Naal to do both to a satisfactory degree.
Upon the discovery of sapphires, garnets, and small amounts of gold in a river running through Gehendenland, a fair number of Avalonians return there in hopes of making some money. The local economy begins to make a recovery from the Zesisoter Panic.
With it looking like the Orshkal-Rustuffe War is coming to a close, Siderland once again allows Rustuffe and Orshkal traffic.
Map of Orshkal-Rustuffe War - Not 100% Accurate, but Close

Dark Pink is advancing Orshkal & Allies. Light Pink is retreating Orshkal & Allies.
Dark Blue is advancing Rushies. Cyan is retreating Rustuffes.
Spatters are major battles, colored according to victor (not necessarily cut and dry victories, but victories).
Red is destroyed city. Orange is damaged city.
No, it isn't super easy to make everything out. I apologize.
The whole thing makes more sense if you have some idea of what order things happened in, and since the whole thing's been TL;DR, I've written up a chronology, no promises about its exact accuracy:
1) Orshkal's Southern City becomes the front line as Rustuffe troops push North.
2) Orshkal's navy conquers Mawahe, and Orshkal's and Ashkaliyan troops destroy the city on the Rustuffe Eastern Frontier and approach the capitol. The Southern city falls to the Rustuffes.
3) Rustuffe forces drive Orshkal from Mawahe. Molenia's Civil War begins, and quickly ends with independence and non-involvement in the war. Orshkal withdraws form the island.
4) The Rustuffe capitol receives some damage, but Orshkal's forces are forced to withdraw from its immediate vicinity. Orshkal loses more and more ground in its homeland.
5) A series of attacks form Orshkal destroy the Southern City (I didn't put in all three battles; Despite the city's destruction, the Rustuffes ultimately won that battle, but lost two smaller ones).
6) Galaumian forces arrive in Ru'sh Naal. Orshkal & its allies leave the Rustuffe homeland.
7) Acting against orders, a Rustuffe general leads a massive offensive into Orshkal, but is eventually stopped and his forces totally destroyed, allowing Orshkal's forces to advance far South. Orshkal's navy razes the Rustuffe city at the tip of the beak (Wereu capitol).
8) The Wereu go ballistic and in light of a potential peace and the Tejinan independence movement, attack everyone and begin a civil war. Galaumian reinforcements arrive. Orshkal reaches the pre-war border and conducts raids into Wereu lands.
9) With high Wereu casualties, the tribe's coup de'tat shrinks into its own territories.