Poll

period race

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Author Topic: ABS FIESTA REDUX  (Read 1738718 times)

"Was? They execute him already?"

If you want to resupply, but haven't posted yet, say so later and I will retroactively update this one.

I head to AWACS for resupply.
"Whatever will help with the attack on the carrier."
I come into formation with the AWACS and request more RGM's
bell resupplies one hsm
: You got it. Can't get this sort of service from those knockoffs.

Your planes are resupplied.
(DM Note: Kintharian COMRO systems can replenish some munitions that everyone else's can't, like AAMs and RGMs.)

: The Brynhildr is starting its' attack. We are moving into position to provide long-range jamming support to hinder the carrier's targeting solutions.

The AWACS moves into position and you recieve a notification that allied jamming is now active. The Brynhildr looses a salvo of four medium air-to-air torcreepes upon the carrier's starboard side. Inaccurate LAMS fire turns the skies into a full-on light show as the Imperial airship brings its point-defense to bear, and despite the inaccuracy, sheer volume of fire manages to bring all four of them down.
Responding to the new threat, the carrier returns fire on the Brynhildr with a broadside of six of its own torcreepes. Disrupted by Kintharian jamming, half of them lose their target before they reach it, another two are shot down by the cruiser's point-defense, leaving only a single torcreep to hit its mark.
: Damn torcreepes, so slow and predictable even haywired PD can take them out! Mjolnir, Raiden, you need to get in there and soften up those point defense emplacements. Fury, keep an eye out for any unpleasant surprises and knock them out before they cause any trouble.



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« Last Edit: March 14, 2017, 02:40:33 PM by Qwepir »

"Was? They execute him already?"
"He died over this city. Broke his neck on ejecting."
I fire off four RGMs at four LAMS.

If you want to resupply, but haven't posted yet, say so later and I will retroactively update this one.

i only posted yes-man talking a bit can i have a resupply pls



"AWACS, Sabre, requesting rearmament: 4 RGM."

I pilot around the carrier looking for blind spots

I turn, having received resupply, and dump all eight RGMs onto the carrier's upper deck and superstructure.



I just though, is it possible to make a Semi-Active Radar guided missile target a radar source, or even make it home-on-jam?
« Last Edit: April 30, 2015, 02:08:30 PM by Mr. Hurricane »

I turn, having received resupply, and dump all eight RGMs onto the target.
Specify your target.


 I dump all of my ordnance into the bridge-mounted AA.

"He died over this city. Broke his neck on ejecting."
I fire off four RGMs at four LAMS.
One of them is shot before reaching the targets, but the other three hit their marks. You receive a radar lock, but no incoming missile yet.

I pilot around the carrier looking for blind spots
There are no blind spots, but the front of the vessel seems less covered by PD emplacements than the rest. Not that this helps much, seeing as your job is to take out the PD emplacements.

I turn, having received resupply, and dump all eight RGMs onto the carrier's upper deck and superstructure.
They only do superficial damage. You also receive a radar lock.

I dump all of my ordnance into the bridge-mounted AA.
Lacking tracking solutions, your missiles go all over the place, mostly hitting unimportant subsystems. You are then cooked a little by the scattered LAMS fire.

With ARTEMIS assistance, Xiaomei looses her MMS-20 on the point-defense clustered around the center of the ship. The LAMS are unable to keep up with the volume of incoming fire, and four defensive emplacements are taken down.
Seeing that there's still a sufficient amount of PD to stop any incoming torcreepes, the Brynhildr aborts its run and begins setting up another. The carrier closes a set of armored shutters to protect its hangar bays.


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« Last Edit: March 14, 2017, 02:40:54 PM by Qwepir »

it was implied that i established a lock


You don't have ARTEMIS equipped, therefore you can't lock on to multiple emplacements. You either dumbfired them for coverage, or overkilled the stuff out of a single turret.

lock on the bridge which is damn near covered in turrets + missiles are A: not perfectly accurate and B: explosive


lock on the bridge which is damn near covered in turrets + missiles are A: not perfectly accurate and B: explosive

Marked in cyan is the bridge. Marked in blue are the defensive emplacements all around it on the island structure. Off to the side is a medium-sized plane. If missiles have such a large margin of error that they would miss a target that size while stationary, then how would they ever hit a smaller target moving and maneuvering at supersonic speeds? Keep in mind that the bridge is also in a tower above the rest of the ship, so if a missile fired from the same horizontal plane failed to hit it, it's more likely it would just sail off into open air than it would be to come crashing down on a turret. Unless you were approaching from top-down, which would have put you at even MORE risk of defensive fire and you should have taken more damage than you did.