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print((CFrame.Angles(math.pi, 0, 0) * CFrame.new(0, 1, 0)).Y)

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Author Topic: [THREAD MOVED]  (Read 517046 times)

So i played some roblox today after a hiatus, after a day of work, id say not too bad:





CRINGEEEEEEEEEEEEEEEEEEEEEEEE EEEEEEEE

So i played some roblox today after a hiatus, after a day of work, id say not too bad:


looks good, using any of the solid modeling features (union, negate, separate)?
they lower your brick count and fixes texture collisions.
also you can turn off those outlines in lighting

Yea i use them in places like road markings, i hadnt thought of using them to fix texture collision so ill do that.
Also about the outlines, i like them and use them to give flat walls some texture so ill be keeping that but thanks for the suggestions.


it's about 80% done, once again link is here.




Holy crap that is amazing... I need to learn that. Since I'm attempting to make a model of my house.


Also, with my cool swimming skills, I found some water that needs to be patched:

Also, with my cool swimming skills, I found some water that needs to be patched:

i'm aware of that, didn't get around to it.

will be fixed next update,along with a few odd spots in the ground
« Last Edit: December 30, 2015, 03:07:21 PM by Refticus »

Reft, please reply to my message on R.

Reft, please reply to my message on R.
i did not recieve a message from you.
« Last Edit: December 30, 2015, 05:28:31 PM by Refticus »

Wait nevermind, thought I sent you something (just realized you had messages disabled). Please enable them.