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Author Topic: [MEGATHREAD] Fallout 4 || Contraption, Vault-Tec, Nuka World  (Read 720205 times)

In fallout 4, you can figure out why Cait has an addiction and why she behaves the way she does.
It goes both ways man.

She could just go to the doctor and cure that addiction for a measly 75 caps lol.

Actually you get to find out why Boone lost his wife.
Veronica also has an unmarked quest of finding a dress.

Yeah and you get to find out why Cait's a drug addict. You get to find out about Nick's troubled past. This about as much the same depth as Boone's story. Boohoo he [had to shoot her], like wow, never heard that one before! Gee whiz, an unmarked fetch quest for Veronica. loving revolutionary, takes a real genius to think of that one hey

Do you even care about this or are you just scraping the barrel because you're that desperate to validate your hatred for Fallout 4? This is honestly such an over-shadowed issue it's pathetic you're still defending it.

She could just go to the doctor and cure that addiction for a measly 75 caps lol.

Doctors could cure addictions in Fallout: New Vegas too. I don't get it.

Doctors could cure addictions in Fallout: New Vegas too. I don't get it.

That's another Bethesda mechanic they forced into New Vegas.  Was not Obsidian's choice.


Also Fixer is less over powered than Addictol lol.

That's another Bethesda mechanic they forced into New Vegas.  Was not Obsidian's choice.


Also Fixer is less over powered than Addictol lol.
Your troll work is bound to get you banned again you know that right?

Your troll work is bound to get you banned again you know that right?

Not to defend Tony, but... how is he trolling?
He just really hates Fallout 4.

Fallout 4 Megathread

More like Tony Complains about Fallout 4 Megathread
more like
Tony Needs to Get All the Mods That Make Fallout 4 Hard so he can Stop Complaining about Fallout 4 Megathread
no regrets

I don't have any of those other issues, but power armor didn't fix the visual stuff
it's not that big of a problem, I can deal with it. it's just annoying that I can't use my pip-boy while I'm sneaking

I uploaded a video of it
https://www.youtube.com/watch?v=a8owZ0BJZa4
the third person effect actually looks pretty cool

That's another Bethesda mechanic they forced into New Vegas.  Was not Obsidian's choice.

Also Fixer is less over powered than Addictol lol.

What so was Obsidian planning on addictions just being entirely impossible to cure or something? Sounds like the kinda garbage mechanics Obsidian would enjoy, because nothing says hardcore like stuff game design right? Makes chems seem more harmful than useful. Fixer was less 'OP' but it was basically just the micro-managing version of Addictol. Chem addictions are stupid and insignificant anyway, most of them can be countered by putting on a fancy hat and this is true for both NV and 4. Not that you care anyway, at this point you're not even criticizing Fallout 4, you're just defending NV. Funny.

Not to defend Tony, but... how is he trolling?
He just really hates Fallout 4.

It's a certain Halal brand of trolling that involves posting garbage opinions so often and so vehemently that it actually becomes cringeworthy to read. He's been doing this stuff for years and at one point resulted in an extreme reaction from Badspot. Doesn't work as well when everything he says makes him look ignorant, however.
« Last Edit: December 24, 2015, 02:10:46 PM by Rally »


You're missing the point. New Bagel's story was so flat-out simple that they didn't need any essential characters. The story consisted of waking up in the desert and then you bllaarrrgh hum gunurrfff durrrr for ??? reason, and then suddenly the faction of your choice has control of the strip or the dam or whatever. You don't NEED any essential characters for that story.
ok
I like fallout 4, and I liked new vegas
but do you really think fallout 4's story is considerably more sophisticated...

ok
I like fallout 4, and I liked new vegas
but do you really think fallout 4's story is considerably more sophisticated...
I think his point is that neither are examples of literary genius, and NV is as flawed as 4.

ok
I like fallout 4, and I liked new vegas
but do you really think fallout 4's story is considerably more sophisticated...

No, the idea is that they both have their strengths and weaknesses, so there's no reason to romanticize New Vegas over the other Fallout titles

When I walk around the Institute with my X01 power armor and they all comment that I don't need that, then scream and cry as my trusty fat man named "Last Resort" blows them all up while their little laser pistol/flashlights bounce off my armor.  Who the forget needs power armor now, dipstuffs?

What so was Obsidian planning on addictions just being entirely impossible to cure or something? Sounds like the kinda garbage mechanics Obsidian would enjoy,

That's the point. Drugs were suppose to give up great bonuses with horrible side effects. If you played Fallout 1 and 2 you would know this.

In Fallout 1 and 2 every drug except jet was incurable you'd have to wait about 7 days for the side effects to wear off. Super Stimpacks even cause you to lose health after awhile.

Jet on the other hand is permanent until you find a cure. If you're lucky you may find a cure halfway through the game. It took me like 2 in game years until I found a cure for jet.

Makes chems seem more harmful than useful.

Winners don't use chems.


because nothing says hardcore like stuff game design right?

It's not stuff game design it's role playing game design, go and play a REAL role playing game and then come back. (Oblivion, Skyrim, Fallout 3 and Fallout 4 does not count as real role playing games.)
« Last Edit: December 25, 2015, 08:37:29 AM by Lord Tony® »

Plus the chems in Fallout 1 and 2 had much better bonuses which made their addictions worth it. No one used chems for no reason in the original fallouts unless they were backed into a corner.

Every point counts. +1 more perception could keep you from missing every shot.
« Last Edit: December 25, 2015, 08:59:17 AM by Lord Tony® »