Poll

[February 2016] Most anticipated DLC?

Automatron
Wasteland Workshop
Far Harbor

Author Topic: [MEGATHREAD] Fallout 4 || Contraption, Vault-Tec, Nuka World  (Read 716599 times)

I haven't finished much of the main story
When Teagan caught me stealing, he shot at me.
that's wut quicksaving is 4

I was thinking about it but I decided I'd wait and see if I died in the Prydwyn first
I didn't so I stuck with it

if you cant kill someone cause they're essential, go into console commands, click on them and "disable" them. they vanish forever

if you cant kill someone cause they're essential, go into console commands, click on them and "disable" them. they vanish forever
That's stone-cold.

if you cant kill someone cause they're essential, go into console commands, click on them and "disable" them. they vanish forever
Or "setessential 0" makes them kill-able. :P

Or "setessential 0" makes them kill-able. :P
Doughboy prefers to wipe them from existence.

if you cant kill someone cause they're essential, go into console commands, click on them and "disable" them. they vanish forever

the implications are horrifying

NPCs are telepathic. I stole a pack of cigarettes from the very top of a tower where no one on the ground could possibly see me.

The entire town went hostile.

Doughboy prefers to wipe them from existence.
"disable" actually just hides them, keeping them around sucking up some resources. "markfordelete" will actually remove them.

I should add that you should disable them then mark them for deletion, or you'll need to reload the area for them to actually be deleted.

"disable" actually just hides them, keeping them around sucking up some resources. "markfordelete" will actually remove them.

I should add that you should disable them then mark them for deletion, or you'll need to reload the area for them to actually be deleted.
so if i only disable them they are a ghost thing?
excellent

Does the quest for Diamond City Radio change what songs will be played on the radio?

Because I did that quest quite early on in my first playthrough, and I played for many hours afterwards, and figured I had heard all the songs.

But on my second playthrough, where I haven't done anything with the Radio, there are now several songs that occasionally play, which I have not heard before.
Unfortunately, they play quite rarely, and I haven't been using the radio much this playthrough, so I can't name the songs.

Does the quest for Diamond City Radio change what songs will be played on the radio?

Because I did that quest quite early on in my first playthrough, and I played for many hours afterwards, and figured I had heard all the songs.

But on my second playthrough, where I haven't done anything with the Radio, there are now several songs that occasionally play, which I have not heard before.
Unfortunately, they play quite rarely, and I haven't been using the radio much this playthrough, so I can't name the songs.

Bethesda puts more than 2 songs in their videogame?

am i the only one who thinks confident travis is more annoying than shy travis

am i the only one who thinks confident travis is more annoying than shy travis

Only when he goes overboard with "being cool."
I really like shy Travis better, anyway, though.

am i the only one who thinks confident travis is more annoying than shy travis
I don't think he's too annoying, but I do think his character change is a little too forced/sudden.

I get that he would become more confident, but to begin with, he has stutters and things, which seem more than just nerves, and it seems weird that he would go from a complete nervous wreck, who speaks before he thinks, to basically being a smooth-talking witty DJ.
I expect him to fumble every now and then, basically.