RedMarsh - The Reboot

Author Topic: RedMarsh - The Reboot  (Read 11530 times)


Let's try this one more time.



WHAT
    
     Hello, and welcome to , a Black Lagoon inspired mercenary, protection racketeering, pirating, smuggling, black market, and general mayhem RP. Think Black Lagoon. In the water world of the South China Sea and Coral Sea, there's profit to be made in numerous ways, mostly involving acts of piracy. You are apart of the "[You guys have to decide on a name]" Company, a cooperative mercenary company that is contracted to carry out such actions. You all work aboard your ELCO PT-617 80' patrol boat, and must cooperated to complete contracts.

     There's diversity in the South China Seas, criminals of all backgrounds and origins, of all walks of life, from white collar criminals to pickpockets. Everybody's got a reason for being here. Mostly to avoid prison though. That's why you're here, right?

     Mr. Hurricane is Jaakko Kissinger-Adler, your company's pseudo-controller, or even a comptroller. He's a white collar criminal from Europe. He's found his way down here to continue to conduct his "business" -securities fraud, money laundering, embezzlement, you name a 'professional' business crime, he's probably commit it. He handles strategic details, setups, and presents you with contracts. This company being a cooperative, collective enterprise, he doesn't actually hold any more authority than you do.

Corporate Cooperative Policy

     This is a rules section. The obvious applies, don't be a jackass. Don't make me have to actually write a rules list.


Encyclopedia Protection Racketeeria
Or, how I learned to stop worrying and love money.

Your vessel in this corporate venture is a Higgens PT Boat, newly acquired and yet to be christened. Some stuff has been moved around, and it doesn't carry the torcreepes it used to, but the launchers are still there.

Each crew member brings with them a set of skills to the table. There are no hard stats but your character's skills should be in line with their position. They also shouldn't have too wide of a skill set. There are several positions to be filled.

Captain- Coordinator and Quartermaster, this is the person the ship-members are most willing to follow. They should have general skills, with knowledge of boating, navigation, and radar systems.

Technician - A tech-smart guy who works with electronics and electrical systems. They will operate the radar and other ship-board electronics functions. Somewhat "specialized," and can repair such systems. He works with communications mainly. This position overlaps with Captain and Engineer to ensure that someone is able to RP at any time. Usually an Adjutant to the Captain.

Engineer(s) - A machine-smart guy, intuitive and resourceful. Can tinker in weapons too, but probably not as good at working with weapons as an armorer. This guy can fix the engines and has a variety of technical skills, such as welding, and probably has diving skills too. Can do machining work.

Armorers - Weapons techs, overlaps with engineers, but can be very useful with working with weapons and weapons systems. Know machining and welding. Can work with a massive variety of weapons.

Strong-Arms - Basically "soldiers" that can have some sort of other skills, usually having good weapons skills, they can maintain their weapons of choice as well. These guys generally don't have a specialized skill set though.

Depending upon the interests of the players, I may add complexities in a manner similar to that of ABS FIESTA in regards to armaments of your boat.


Employee Registration

Some rules: Bring skills to the table, but stuff that falls in line with your character's pseudo-class. You can have one or so odd skills without punishment. Just don't make your skill sets too wide, m'kay?

This enterprise has employees of varying ethnicity and backgrounds. You all speak English, but you can add a second or even third language without punishment.

A note on mental illness, psychopaths/sociopaths are forbidden. Sadists are borderline okay, you just better play it well. Your character must be loyal to the company, no loving around.

Update: 5/7, I'm adding an inactivity clause to the RP. Basically, allowing me clearance to RP as your character in the event that you are gone, or have reported yourself as being unable to participate for a length of time.

Also, a "Sudden Death" Clause, think of it as a sort of hard mode. It's completely voluntary, and would strip away the plot armor. You mess up, you die. Not sure how to work out character death for those who don't submit though.

Here's the form;

Code: [Select]
[b]Name:[/b] (A nickname will be assigned to you by your fellow crewmen)
[b]Age:[/b]
[b]Position:[/b]
[b]Skill Sets:[/b] [i.e. Welding, Diving, Electronics, Programming, Machining, etc.]
[b]Spoken Languages:[/b]
[b]Country of Origin:[/b]
[b]Physical Description/Mental Dispositions:[/b]
[b]Backstory:[/b] [Not required, but preferable,]
[b]Possessions:[/b] [stuff you own or brought with you, including weapons, nothing larger than an assault rifle, and no more than two weapons]
[b]Other Notes:[/b]
[b][u]Sudden Death?[/u][/b] [COMPLETELY VOLUNTARY, SEE SUDDEN DEATH CLAUSE]



Das Boot

ELCO PT-617 80' PT Boat "Sea Bitch"

2x Twin .50 Caliber Machine Guns
1x Aft Mount Oerlikon 20mm
1x Fore mount Oerlikon 20mm
1x Fore Mount M4 37mm Cannon
4x Torcreep Tubes, not loaded
2x Depth Charge/Mine launchers, not loaded

Wooden Hull Contruction
Armor Plating in Critical Areas

3x V12 Marine Diesels, Turbocharged
Max Speed of ~40 Knots

Search Radar
Radar Receiver

SI Logistic Services

Roster:


Name: Jaakko Marko Kissinger-Adler
Age: 29
Position: On-shore controller/comptroller
Skill Sets: Programming, Electronics
Spoken Languages: Finnish, Chinese, Basic German
Country of Origin: Finland
Physical Description/Mental Dispositions: Physically Jaakko is tall and lanky. He has dark hair and heterochromia, one eye silvery-blue, one eye a bold hazel. Scruffy looking face, but clean-shaven. Mentally he is cool and collected, and he enjoys his position as it stands. Jaakko loves technology, and combines it with an interest in economics to preform white-collar crime. His voice carries a peculiar accent.
Backstory: Born to a German expat and Finnish native. Jaakko had a relatively mundane childhood. He yearned for something more, and now he feel's he's got that something.
Possessions: USP .45, the deed to the company's safe house in the safe house.
Other Notes:

Name: Ralph Johnson
Age: 25
Position: Armorer
Skill Sets: Welding, Machining, and Basic Diving ability.
Spoken Languages: English, Chinese, and alittle bit of German.
Country of Origin: America.
Physical Description/Mental Dispositions: Strong. Extremely Strong. 6'2", 200lb. Short, brown hair. Almost southern accent. Strong willed, too. Serious. Sometimes likes to joke, but mostly serious. Always tries to help or cheer people up.
Backstory:  Grew up on a small farm in Ohio.
Possessions:
Code: [Select]
AR-15
Drum Mag he found at a gun show
EOTech holographic sight

Utility Vest
5x AR-15 magazines
First Aid Kit
Some other stuff like MRE's and stuff.
Other Notes: Knows how to fish in case anyone gets hungry.

Name:  Awiti Imamu
Age: 30
Position: Electrician
Skill Sets: Electronics, Explosions, Basic Leadership, Basic Repair, Communications
Spoken Languages: English, French
Country of Origin: Madagascar
Physical Description/Mental Dispositions: 6'1, 176 lbs.
Backstory: Born in the port city of Toamasina, to a French sailor and a native Malagasian woman, Awiti wasn't born off well. His father left when he was young, and the woman faced scrutiny for having a baby out of wedlock. Awiti befriended a soldier that handled electronics for the navy. This bred a passion that continues to this day. He taught Awiti how to use the electronics on the ship. After growing to the age of 22, Awiti's mother was killed by a native gang. In her will, she left Awiti 10,000 dollars, and a revolver. Both were from his father, who left it for Awiti. Seeing nothing left in Toamasina for him, Awiti caught a ship to the South China Seas. He decided to finally put his skills to use.
Possessions:
S&W Model 586
18 Bullets
Combat Knife
Batteries
$64
Other Notes: Prefers to see things out, is patient and waits to see plans develop.

Name: Rutger Howher
Age: 19
Position: Gunsmith
Skill Sets: Engineering, Gunsmithing, Welding
Spoken Languages: Russian, German, English
Country of Origin: America
Physical Description/Mental Dispositions: Wears a gas mask at all time, Constantly wearing a flannel shirt and combat gloves, Brown Hair
Backstory:
Possessions: 2 Boxes of .700 Nitro Express, Sawn-Off Elephant Gun, Leather Police jacket, a engraved lighter, a seal box of cigars, a bag of misc reloading parts
Other Notes: He doesn't talk about his family much, also hates getting questions about the past or the future.

Name: Ryan Vanderhorst
Age: 33
Position: Armorer
Skill Sets: Marksmanship
Spoken Languages: English, Mandarin
Country of Origin: United States
Physical Description/Mental Dispositions: A man standing at 5'8" covered in elaborate tattoo designs.  Looks to be of Asian descent.  Tan complexion.  Athletic build.  Wears a black baseball hat, black oakley ballistic lens sunglasses, a black combat shirt, khaki cargo pants, hiking boots, and a plate carrier with several pouches for assets such as radio, ammunition, etc.
Backstory: U.S. citizen of Asian descent, history with armed forces.  Navy and Navy SEAL.  Honorably discharged, did work with Blackwater Worldwide.
Quote from: Inventory
-Mk.20 SSR w/ bipod/foregrip combo and 12x telescopic sight
-Colt 1911 "Punisher"
-M9 Bayonet
Other Notes: shoot me a pm if i'm being inactive i'm pretty busy these days.
Sudden Death? sure

Name: Jeb Zeiss
Age: 23
Position: Armorer
Skill Sets: Welding, Machining, Basic Diving
Spoken Languages: English, Basic Spanish
Country of Origin: United States of America
Physical Description/Mental Dispositions: White, 5'11", average build, short dark brown hair. Jeb is quiet and very hard to anger.
Possessions: Sa vz. 58 Sporter Compact .223, Bowie knife, collapsible baton

Name: Joel Aquino
Age: 26
Position: Strong-Arms
Skill Sets: Diving, Street-racing, CQC.
Spoken Languages: Filipino, Spanish, English
Country of Origin: Philippines
Physical Description/Mental Dispositions: Standing at just above 5 feet 9 inches, Joel sports a slightly-above average build, and a surprising amount of dexterity. He has tanned skin, jet-black short hair swept back, and nearly-black eyes the same color as his coal-colored peach fuzz mustache and beard.
Backstory: Joel was born in the metropolitan city of Manila to a Spanish mother and a Filipino mother, and worked as a teamster for around 4 years after completing high school. His time as a teamster garnered him several contacts in organized crime around Manila, leading to his first job as a gun smuggler, shipping in various weapons into Manila. As he climbed the ranks, he eventually became a getaway driver and enforcer. His skill as a driver and a soldier led him to be one of the most requested getaway drivers in the aisles. A single bad operation, however, led to him running irreparably foul of the Manila police, leading to his subsequent exile. Now, he finds himself a member of Jakko's outfit.
Possessions:
Code: [Select]
Benelli M3 (military version)
->29 shells per mission
Glock 29 10mm
-> 3 clips (30 rounds) per mission
-> 1 loose 10mm round per mission
Balisong
Monkey Wrench
Duct tape -> for restraining people
Zip ties -> for restraining people
Vietnam-era Flak Jacket
Other Notes: Living in the Philippine isles and being a often wanted criminal gives him a greater appreciation of endurance swimming and diving than most other people.




Assets:

Company Assets: $0 (~¥0)
(30% earnings go toward company, $0 (~¥0))

Jaakko Marko Kissinger-Adler: $0 (~¥0)

Ralph Johnson: $0 (~¥0)

Awiti Imamu $0 (~¥0)

Rutger Howher $0 (~¥0)

Ryan Vanderhorst $0 (~¥0)

Jeb Zeiss $0 (~¥0)

Joel Aquino $0 (~¥0)



**Disclaimer:  I don't watch anime, which means i also haven't seen Black Lagoon.  Don't ask me about it.
« Last Edit: June 24, 2015, 09:38:06 PM by blazerblock2 »

First thing's first,

We never named our boat or our company, which would you like to start with gentlemen?


e: see below
« Last Edit: June 19, 2015, 03:48:23 PM by blazerblock2 »

S.S Hulkster is the name of the boat.

Just make people who die reroll.

S.S Hulkster is the name of the boat.
make a character bud
Just make people who die reroll.
they do

unless you apply for sudden death clause

e: Update!

apparently the boat and company were already named and the OP wasn't updated with said information.  so, i present the option to keep the names from the previous thread, which i will find in a moment, or to change them.  i'll make a poll.

Current boat name:  The Spanish Inquisition
Current company name: SI Logistics Services

e2: i can't add a poll because blf/smf is handicapped so just post your decision
« Last Edit: June 19, 2015, 03:58:44 PM by blazerblock2 »

keep company name change boat name to something in the native language so we blend in more

keep company name change boat name to something in the native language so we blend in more
該西班牙宗教裁判所

該西班牙宗教裁判所
does that mean "forget your mother" in chinese???

no, it means the spanish inquisition


Your favorite Comptroller/Quartermaster tech guy communications and business liaison is back.


Has the avengersPT boat squad been assembled


we have one vote to keep the boat and company name, (two assuming that's your vote plad101), and two votes including myself to change the boat name.  Mr. Hurricane, if you would be so kind as to submit your vote?