Author Topic: Jairo's Vassals and Vandals RP - A MOST HOLY ENDEAVOR! DOWN WITH THE KHANATE!  (Read 24222 times)

I head towards Claret Castle, raiding any bands of Coventry descent I might see. Upon arrival, I request only that I may visit the local chapel with Father Bruno.

Write to Tsar Vladimir, stating Ruslan's intent to attack Sazawa and turn it over to the Tsar's control, then head off towards Sazawa.

"So be it, infidel. Your soul will burn in the fire for eternity, by Allah's admission."

Muamed goes back behind the lines. The siege will continue. In the meantime, he sends a letter to the Sultan informing him of he situation and asking if he wants the bandit leader alive or not.
Sultan Yusuf returns a letter, stating: "Ah, so he's come into Realm Astor, has he? He broke allegiance during the Ogdenian conflict and deserted his post in the south. Execute him."

Adalwolf sends three men back to the bandit camp to assist the other footmen in their looting.
You send a small squad of men to raid the enemy enclave and uncover any information or loot.

(if) once they arrive back at the town Adalwolf has the unconscious men placed within the blockhouse in an empty storeroom while he goes to check on the other camps.
You lock the unconscious bandits in a dark room before heading back out to investigate the situation.

"If I'm to defend this settlement, I'll need your folks help as well. He won't be coming just for me, you know? He'll definitely think you have a hand in the matter. I need every able-bodied person to fight. Until the arrival of the White Wolf, me and my men will help provide training. Otherwise, I'll take my leave. After all, I came here for recruitment."
Village Elder: "Very well, we will assist you if you will assist us. We must make haste."

You recruit 15 untrained footmen but quickly put them to work, bringing them up to speed and increasing their veterancy.

loot the caravan
The Tarmoth town watch spot your horde coming and attempt to defend the caravan, ultimately losing half their forces and leaving the caravan to its own devices. The caravan runners flee into the town and call for help as your men pillage the carts for their goods.

You retreat after an extensive amount of pikemen arrive at the scene, fleeing with as many goods as you can carry.


I head towards Claret Castle, raiding any bands of Coventry descent I might see. Upon arrival, I request only that I may visit the local chapel with Father Bruno.
Castle Guard: "Chapel? We have no chapel here. This is a castle. If you have no business with King Francis, leave."

Write to Tsar Vladimir, stating Ruslan's intent to attack Sazawa and turn it over to the Tsar's control, then head off towards Sazawa.
Tsar Vladimir writes you back, thanking you for your noble intentions and offering you a mercenary contract.

Castle Guard: "Chapel? We have no chapel here. This is a castle. If you have no business with King Francis, leave."
actually most castles included a small church or chapel within them. but i suppose this one doesnt.

from http://www.ancientfortresses.org
Quote
THE CHAPEL

    The room in the castle called the Chapel was intended for prayer and used by all members of the castle household. The chapel was usually close to the Great hall.  The Chapel was often built two stories high, with the nave divided horizontally. The Lord's family and dignitaries sat in the upper part and the servants occupied the lower part of the chapel



Merek of Luca heads towards Ardeneaux, to recruit more villagers. I threaten them with hellfire if they do not join us, and have my men surround the households to intimidate them. I would go to any lengths to save these innocent souls from Hell---even taking them with us by force!

Take the Tsar up on his offer.


Vincent contemplates lying to the trademaster.
He decides against it. He'll be paid anyway, right?
"Unfortunately, some of the cargo has not survived the raid."
"I apologize greatly for the loss of your commodities."

The Tarmoth town watch spot your horde coming and attempt to defend the caravan, ultimately losing half their forces and leaving the caravan to its own devices. The caravan runners flee into the town and call for help as your men pillage the carts for their goods.

You retreat after an extensive amount of pikemen arrive at the scene, fleeing with as many goods as you can carry.


Report back to Bulgar Khan.


Merek of Luca heads towards Ardeneaux, to recruit more villagers. I threaten them with hellfire if they do not join us, and have my men surround the households to intimidate them. I would go to any lengths to save these innocent souls from Hell---even taking them with us by force!
You corner 12 of the villagers and forcibly recruit them. They appear uneager and noncompliant to help, but you abduct them anyway.

Take the Tsar up on his offer.
Tsar Vladimir writes you, saying "Welcome to the Empire, kid. Do me proud and rout those rebels while I'm gone."

Maintain the siege.
Mubarak's men appear to be finally cracking. You prepare your men for the inevitable offensive.

Vincent contemplates lying to the trademaster.
He decides against it. He'll be paid anyway, right?
"Unfortunately, some of the cargo has not survived the raid."
"I apologize greatly for the loss of your commodities."
Tarmoth Trademaster: "So there was a raid, eh? That's normal for this route, so I'll just give you the benefit of the doubt and pay for half the load. If you'll excuse me, I have other customers to attend to. Just leave the caravan outside and tell the guards I'll be picking it up."

As you leave with the small sack of gold, you hear the cries of your men regarding an Ogdenian raid on your caravan. You quickly mosey on out to avoid confronting the trademaster with the destruction of the goods.

Report back to Bulgar Khan.
Bulgar Khan: "Masterful job! I'd've hoped you could snag even more, but this is good enough. With your attack, you've done two things: funded a new military campaign and tested the weakness of the Kingdom of Narvik."



Tsar Vladimir sends his men to forage as he departs on a diplomatic mission to Basileus in the Carpaccian Empire. An attack on the Vaasans will have to wait.

Village Elder: "Very well, we will assist you if you will assist us. We must make haste."

You recruit 15 untrained footmen but quickly put them to work, bringing them up to speed and increasing their veterancy.

Evaluate the surrounding area of the village. Take into consideration the landscape for potential choke points, traps or spots for an ambush.

Bulgar Khan: "Masterful job! I'd've hoped you could snag even more, but this is good enough. With your attack, you've done two things: funded a new military campaign and tested the weakness of the Kingdom of Narvik."

Tu Khan: "What is your next order, Great Khan?"

Tu Khan: "What is your next order, Great Khan?"
you piece of stuff raided caravan!!!!!!!!!!
Vincent hurries off to catch a caravan to Basileus.

Merek of Luca heads towards the city of Lorraine. Upon arrival, he makes a great announcement at the local tavern. He shall head East--into the Unholy Lands, and rain terror upon the heretics! Hell on Earth of which kind has never been seen before shall devastate their lands--the people will beg for mercy, and get none until they abandon their false ways. Paradise, riches, splendor, and more gold than you could spend in a thousand lifetimes will be granted to any who aid me in my quest! So join me brothers--and retake what is yours! What is ours! Fight for a better world!

(I recruit men.)

Under the cover of darkness, Muamed takes his cavalry and leads them out of sight, ready to counter-charge the enemy offensive once they leave the town.