Author Topic: [COMPLETE] The Pit of 100 Trials  (Read 78330 times)


the server crashed? hm.

not necessarily?



i made some jots on fixes and balancing

it was actually a relatively smooth run to be honest
« Last Edit: June 23, 2016, 09:44:38 PM by The Resonte! »

Man and I got so far and I tried so hard, but in the end the server just crashed and I'm now back at L25 ;-;

Man and I got so far and I tried so hard, but in the end the server just crashed and I'm now back at L25 ;-;
But in the end it doesn't even matter.

is the server going back up

My laptop is total stuff, it shut off for no reason again!

welp
died on level 54
it was a good run

AFTERLIFE OF THE PARTY









the test today was relatively smooth somehow. barely any breakages except for two times when i timed out somehow
so that is nice









i'm reeeeeally tired but heres the mixings i must perform


lower internal timer for bosses 1-4
figure out how to make boss 3 and 5 less destructive and lethal
level 10-11, add colors to the brick things. or signs. cool signs.
level 43-45? make little rooms have ceiling rooms and blah
fix level 52, forgot an event
fix pvp, second player to enter can't leave room

i watched Mr. NoBody make his way through the 50+ levels and i had this to notice
level 59 make floor bouncy
weaken white knights, less health
cheapen goods on hub 75 and also hub 50, notably the 400-hp shield because that is really necessary and also weapons. mainly because players need a powerup basically in weaponry because swords just do NOT cut it anymoreactually they do just cut it cause they're sharp B)
add lights for the 70+ levels because i had neglected on lighting for shadow users
fix final clique bot of level 77
forgot strand of volley missiles on level 79 and also fix getting stuck under platforms
figure out enemy count for level 89
lower health for Death, destroyer of world
lower damage for Spooklauncher T, lower health for corruptions if that is possible
figure out why impulse radius wasn't working in the test for some reason









i haven't delved into much detail but the final boss is very unlikely to be an actual bot. too limited in terms of ai, weaponry, size, health, blah. i may attempt to do something with lots of bricks, lots of health counters, and lots of projectile and enemy spawning in a fancy and grand arena
« Last Edit: June 24, 2016, 01:08:35 PM by The Resonte! »

"swords arent cutting it anymore"

i hate you
talk to me tomorrow about impulse and we can figure that one out. also the player mounting horse bot

"swords arent cutting it anymore"

i hate you
B)
talk to me tomorrow about impulse and we can figure that one out. also the player mounting horse bot
sure

i am unable to make most of my fixings right now but its up anyways like yesterday
« Last Edit: June 24, 2016, 01:29:19 PM by The Resonte! »

This server is extremely fun, I highly suggest having your friends solo the first 25 floors then grouping up L25 down.

i feel like you really can't get past the shark boss without a group

Overtime I attempted to join, but Blockland crashes completely toward the end of my unusually-fast Datablocks download :/
« Last Edit: June 24, 2016, 04:04:47 PM by Warzone »

currently waiting for resonte to warp me to dino boss


hype