Ignore what QuadStorm said about not using the Mediator with ReShade. Use it, it makes your life easier. Since all the tutorials I found online were useless:Guide to Installing ReShadeDownload and extract ReShade into some permanent location.Open the Mediator.Press Add and find your Blockland .EXE.Select OpenGL and press Confirm.Press Browse and browse to your ReShader folder > PersonalFiles > Presets.Press Add above the Browse button.A preset has now been created and can be modified.There's no need to press Permanent Push To Application, the effects will work without it. Closing the Mediator will not affect anything.Guide to Configuring ReShadeIn the Common tab make sure that RFX_Start_Enabled is 1 so the effects are enabled automatically.In the Common tab change the RFX_ToggleKey (toggle effects) according to ReShader folder > PersonalFiles > KeyCodes.h. I use VK_F6 or the F6 key.Use the Pipeline tab to turn effects on and off.Press the Apply button to enable the effects that have been turned on in real-time.Press the effect names in the Pipeline tab to configure them. (Not all effects have configurable parts.)Settings that are blue and underlined are actually text fields. Click them and edit them like normal text.Once you're happy with your effects, press the Update button above the Browse button in the Setup tab to save your changes to the preset so they will be used the next time you launch the game.The presets are in your ReShader folder > PersonalFiles > Presets if you want to edit them manually.Here's something to get you started. My FPS varies wildly but I estimate I get ~5 FPS drop with these settings:Code: [Select]RBM - McFX (Reflections)fReflectionWideness 80.0fReflectionSamples 32fReflectionReliefHeight 0.50fReflectionAmount 0.25fReflectionFresnelFactor 1.00fReflectionFresnelCurve 30.0CURVES - SweetFX (More contrast)Curves_mode 0Curves_contrast 0.33Curves_formula 3 (apparently fast)BLOOM - GemFX (Bright surfaces look glowy)GFX_HDR_MODE 0BLOOM_MIXMODE 1fBloomThreshold 0.9fBloomAmount 0.6fBloomSaturation 0.3fBloomTint 1.0, 1.0, 1.0
RBM - McFX (Reflections)fReflectionWideness 80.0fReflectionSamples 32fReflectionReliefHeight 0.50fReflectionAmount 0.25fReflectionFresnelFactor 1.00fReflectionFresnelCurve 30.0CURVES - SweetFX (More contrast)Curves_mode 0Curves_contrast 0.33Curves_formula 3 (apparently fast)BLOOM - GemFX (Bright surfaces look glowy)GFX_HDR_MODE 0BLOOM_MIXMODE 1fBloomThreshold 0.9fBloomAmount 0.6fBloomSaturation 0.3fBloomTint 1.0, 1.0, 1.0
it would have been nice putting this in the op
too bad it's still singleplayer only