i like this so far
i just hate the shields
edit: flamethrowers are bullstuff too, 1 little hit takes out my shield
i have to be CONSTANTLY running away from people the entire match if they have a flamethrower, i can't be offensive at all
edit 2: shotguns ignore shields
It's not that they ignore shields. It's that anything that hits multiple times will not be affected by the fact that the shield will stop any single hit no matter how strong it is, even if it's at 0.1 HP.
The shotguns hit multiple times.
The regular shotgun hits 10 times for 10 damage. The first 5 hits will break the shield, and then the next 5 will do 50 damage.
The super shotgun hits 17 times for 8 damage. The first 7 hits will break the shield, the remaining 6 damage from the 7th hit does not carry over. The next 10 hits does 80 damage.
Unless there were any sort of changes made to these, they're more effective than snipers at close range, due to permanent health damage, but shotguns and snipers are both two hit weapons, sniper having better chance at long range.
As for the flamethrower. It's honestly stronger than the shotguns. While you can't poke from a long range with it, the damage and practically instant shield break is excessive.
set sawblade damage to 40 direct why did you listen to you
40 damage makes it a 5 hit kill weapon. Making it scary, but only useful against people who are running away. Almost all the weapons can just charge in and kill.
60 damage makes it a 3 hit kill weapon. Which is far too powerful with the coverage it provides.
There's no way to make it a 4 hit kill weapon because of the shield.
I suggest either 40 damage but increased rate of fire, or 60 damage with decreased rate of fire.