Also, in the leaked copies of the game, every single planet had life on it. That's incredibly lame. The devs said 90% of planets wouldn't have life on them, so maybe it was a day 1 bug--which begs the question, did they generate a whole new galaxy with less life?
So many of these concepts sound cool on paper, but totally break down when you think about it. Naming a planet after yourself might be cool, but you know what's really gonna suck? When you start out the game, and the cool stuff you found is already named with random letters and stupid references. It won't feel like exploring, because every time you go somewhere, it will remind who who was there before you.
And the multiplayer sounds absolutely terrible. You're in singleplayer, until you are in the lucky 1% (the devs own words!) to encounter another player, who will probably kill you. And does that mean you can't cheat in the singleplayer, because you'd get an advantage over that random dude you might encounter one day?
If anyone wants to try a really fun mobile space exploration game, I'd recommend you buy Out There: Omega. You can learn new technologies from aliens, which can wildly change how your ship functions. It's got a really cool language learning filter, so with each alien encounter, you learn a little bit more of their language. Eventually, you can speak freely, but early on, you have to guess from a few translated words.