Author Topic: No Man's Sky Official Megathread  (Read 128283 times)

I don't even think he's trolling tbh. He's just flaunting his genuine but stupid opinion.
^

This is GOTY material for me.

You people want me to stop supporting a game in a megathread that specifically is to support the game.

Actually, I originally made the thread to predict why it would be terrible.

I saw a really great Reddit post breaking down how every aspect of the same was a dissapointment. Link to that thread:
https://www.reddit.com/r/NoMansSkyTheGame/comments/4y046e/wheres_the_nms_we_were_sold_on_heres_a_big_list/?st=iry828ur&sh=99666f59

Excerpt:

Explore - Planets are less diverse than we'd been told, and with less features. They also don't seem to become appreciably more interesting as you move towards the center, if at all. The pool of resources is shallow, and they're spread more or less homogeneously among planets. There are no objects on planets that you will not have seen in an hour or two on your first planet, and no objects in space that can be found through exploration. Explore should be renamed Sightsee, as that's more or less what you're doing when exploring because you quickly run out of significant things to discover.

Fight - Ship combat was trivialized by the removal of classes and ship attributes. Large scale space battles were cut as well, and you cannot destroy space stations or freighters as we'd been told. You will fight sentinels and pirates alone, all of which fly ships which are functionally identical to your own. Ground combat occurs with only a few sentinels at a time, and poses no challenge. Fights are easily won, escaped from, or avoided entirely.

Trade - Trading offers few benefits outside of selling valuable items to upgrade to better equipment. There are few items you'd actually ever want to buy from a trader, and few things to sell that are worth using an inventory slot on instead of a gold/emeril stack. Grinding for elements/rare items to sell is as far as most will ever go, and money quickly becomes useless in the game. You probably can't play as a space trader exclusively, and trading between systems doesn't seem worth the hassle even if you can. Trading with factions is a non-consideration as you will max out in rep for everyone very quickly. There simply isn't enough elements in the game to support deep trade, as there's little to actually need, and little worth actually selling.

Survive - Everything you need for basic survival is bountiful on every planet. Sentinels pose no risk. The only thing that poses any particular risk is extreme planets, and there's zero incentive to even really visit those as they've got nothing you couldn't easily find elsewhere, not that the risk they pose isn't easily mitigated and/or dealt with.

I think the most damning thing they stated was that NMS actually created brand new trailer footage using aspects that weren't even in the game anymore. That's complete false advertising. The release-day trailer on the Steam Store is from 2014.
« Last Edit: August 16, 2016, 09:57:56 PM by McZealot »

I also love the concept that I'm "discovering" a planet that has quite literally thousands of alien outposts on it.

There's literally a space station orbiting the planet with multiple permanent residents and thousands of visitors each day. And nobody looked out the window?

I also love the concept that I'm "discovering" a planet that has quite literally thousands of alien outposts on it.

There's literally a space station orbiting the planet with multiple permanent residents and thousands of visitors each day. And nobody looked out the window?
This truly is the white man's game.

There are some cool mods popping up, I'm probably pretty late but there's some cool stuff like graphical enhancements and filter removals and stuff

I downloaded a mod that lets you disable some of the system's voice lines. Like "units received" and stuff

I also love the concept that I'm "discovering" a planet that has quite literally thousands of alien outposts on it.

There's literally a space station orbiting the planet with multiple permanent residents and thousands of visitors each day. And nobody looked out the window?

You're discovering planets for the human race, derp.

If you haven't noticed there is no other humans you can interact with in space stations or anywhere. Every real player is a human.

What has been discovered by an alien has not been discovered by a human, why is this concept so hard to grasp?




we have to go wider

That FOV is ugly as stuff. I don't understand people wanting bullstuff FOV like that.

I really don't see the issue


so someone wrote a review i very much agree with on steam

Quote
http://www.gamezone.com/news/no-man-s-sky-founder-backtracks-could-get-paid-dlc-3442515

Sean Murray promised there would be no paid DLC, we would recieve free updates since we had already paid $60 for the game. That was last week. Looks like that's already changed as Sean has gone back on that and said that Paid DLC is possible.

https://www.reddit.com/r/NoMansSkyTheGame/comments/4wxydf/im_about_to_meet_another_player_seriously/

https://www.reddit.com/r/NoMansSkyTheGame/comments/4y046e/wheres_the_nms_we_were_sold_on_heres_a_big_list/

Sean Murray promised there would be multiplayer but it would be very difficult to find one another. Soon after the game launched two streamers met up at the same place at the same time and could not see each other. The game is singleplayer. Sean has been very vague about everything since the begining and we're starting to know why. Above is a list showing the content that was planned and what is shown is an entirely different No Man's Sky. The game is not what they have promised and it not what was shown pre-launch or at E3. As you will read in many of the reviews, this game is not worth $60. No Man's Sky has a lot of good and can definitely be enjoyable. At it's core it is a great space exploration game that I could see myself enjoying but the content that currently exists in the game is closer to $20-$30.

The PC port is a complete mess that a very large amount of people have significant performance problems such as very low FPS, significant stuttering and hitching, and dropping to less than a third of your average FPS after an hour of play until restarting the game. Many can't even play the game. The resolution option does not change the resolution as the in game resolution is a set sub 1080p resolution (nobody knows the exact resolution from what I can tell) and is upscaled. Every graphics option other than FPS limit and FOV require a restart. Some graphics features aren't changeable such as chromatic abberation, any LOD or view distance settings, and ambient occlusion. There are control bindings that don't exist for mouse and keyboard as well such as free cam as a pilot.

The player count average has dropped from over 200,000 to about 30,000-50,000 within the first week of launch. This is likely because the gameplay consists of mining resources from a planet to reach the next planet to mine resources in addition to the many performance and stability problems.

https://www.reddit.com/r/NoMansSkyTheGame/comments/4xfrgb/defending_bad_pc_launches_ruins_the_future_of_pc/

https://en.wikipedia.org/wiki/Independent_video_game_development

Please do not defend the developers because they are indie, are a small studio, or because "games have launch issues." First off, they have had significant financial support from Sony Entertainment Studios which brings into debate whether or not they're actually an indie studio. Secondly, if you are going to charge full price $60 for a product, it is reasonable to expect that product would have the content of a full priced game as well as work like one. Some say that the game is not complete and we should have known that going in. No Man's Sky released as a finished title for a full $60. A Full release is a full release will be treated like a full release. If you are considering buying No Man's Sky I encourage you to wait until either Hello Games gets their ♥♥♥♥ together or the community does it for them and pick it up at $30 or less price point.

and then, this HUGE loving reddit post about what was removed and more

why is it behind a google cache link? because the ENTIRE POST was deleted, unstickied, with the user nowhere to be found. - https://www.reddit.com/r/NoMansSkyTheGame/comments/4y046e/wheres_the_nms_we_were_sold_on_heres_a_big_list/

any faith i had in this game is now lost.

Makes me think of the first Starbound beta version that was open to the public.
Except that was $15 and labelled as a beta.

I think it's cool that the mining laser beam changes color the more you upgrade it. Though I think the progression should be red -> green -> blue instead of starting with green