So, you got money, huh?
Thanks for the donations, pals. Check out one of our mercenaries to hire.
The Wolf Scrapper. 3 attacks:
Hunh deals heavy damage once. It cannot roll below 3 or above 4.
Wah hits three times and slightly pierces armor. Cannot roll above 4 or below 2
Hunh Wah Kacha hits for heavy damage and rolls normal values.
The Wolf Thug. 2 Uzis make short work of unarmored tanks. Cannot damage armor.
They never miss, although he sprays and prays.
The Wolf Grenadier, master of homemade explosives. He has many different explosives in his arsenal.
H.E Soap Bomb deals heavy damage and cannot roll above 4.
Shrapnel Bomb crushes armor but is useless on a tank's health. Cannot roll above 4.
Smoke Bomb does no damage, but can reduce enemy accuracy. It does not miss.
The Wolf Devastator. He can't hurt himself when rollin' low but will hurt someone else.
Anti-Tank Missile deals heavy armor piercing damage. Does not damage armor but cannot roll above 4.
Shockwave Missile deals moderate armor piercing damage. Cannot roll above 4 and temporarily weakens enemy armor.
Shredder Missile deals
MASSIVE damage but cannot roll above 5. Roll value suffers -2 unless allies assist.
The Wolf Artillery. This special mercenary has 4/4 health rather than 3/3.
Mortar Shell deals moderate damage. It cannot roll below 2 or above 4.
High Explosive Shell deals heavy damage and cannot roll above 4.
Disruptor Shell deals minimal damage. It cannot roll below 3 or 4 and disrupts a random enemy weapon.
And finally, the garbage truck.
GARBAGE DAYY!!!It has 5/5 HP. It has certain abilities.
Trash Talk gives all enemy attacks a 50% chance to go to this mercenary.
Armored Hold makes it so that it only takes 1 damage from attacks. No exceptions!
And, its deadly yet sacrificing attack...
Garbage Dump deals massive damage to enemy armor and health, but destroys itself in the process.
So, what'll it be, huh? Vote on that poll.