Poll

Which feature would you most like to see in RTB next?

Friends List + Messaging [1-2 Months Dev Time]
167 (78.4%)
Online/Ingame Gallery System & Save Repository [2-3 Months Dev Time]
20 (9.4%)
Online/Ingame Clan System [4-5 Months Dev Time]
26 (12.2%)

Total Members Voted: 212

Author Topic: Return to Blockland v3  (Read 134225 times)

Or maybe a custom avatar, but that would require moderation.

Yeah, I'm trying to get Badspot to add a file deleting function at the moment but he is understandably reluctant to, despite file write commands able to accomplish essentially the same thing if used maliciously. If Badspot doesn't add it for v11 i'll be overwriting the add-ons instead but there are multiple downsides to this:

1. Console errors when you start the game because it wont be able to read a 0b file.
2. You'll have a bunch of "corrupt" zips sitting around in your add-ons directory.

But i figure if you can download, install and manage add-ons ingame, you have to be able to delete them too incase you download something crap.

Any way to rename files?

If so, make it work like a hard drive, where you flag a file for deletion. When you download a new file, instead of making a new file, it overwrites a file marked for deletion, and then renames it. Or forget renaming it if its not possible, but that would get annoying.

Any way to rename files?

If so, make it work like a hard drive, where you flag a file for deletion. When you download a new file, instead of making a new file, it overwrites a file marked for deletion, and then renames it. Or forget renaming it if its not possible, but that would get annoying.

No, That'd really complicate everything. Anyway I need ideas for statistics.

Here's a shot of  the download statistics so far:





Yeah, I'm trying to get Badspot to add a file deleting function at the moment but he is understandably reluctant to, despite file write commands able to accomplish essentially the same thing if used maliciously. If Badspot doesn't add it for v11 i'll be overwriting the add-ons instead but there are multiple downsides to this:

1. Console errors when you start the game because it wont be able to read a 0b file.
2. You'll have a bunch of "corrupt" zips sitting around in your add-ons directory.

But i figure if you can download, install and manage add-ons ingame, you have to be able to delete them too incase you download something crap.

Would it be possible to download a generic empty "Deleted File" zip (either contains nothing or a text file with some data, but not counted as an Add-On) from the RTB server and replace the existing one?

Would it be possible to download a generic empty "Deleted File" zip (either contains nothing or a text file with some data, but not counted as an Add-On) from the RTB server and replace the existing one?

No, the My Mods section needs to be fully functional for offline play too.

The statistics section looks pretty neat.

Would it be possible to track how many servers are using any one mod on average?  If so it would also be nice to track the number of people who have joined a server running that mod.   

Nice! But is this enough for v.3? v. 2.1 fits better i think (We are on 2.01, right?).

Patches are .01 and .02 etc. and versions are 1,2,3.

Wow, the new RTB forums are going to be really aesthetic. Awesome job Ephi! :D

Tom

RTB needs a Dashboard Widget.

Small bug:

When you change the server password's case (e.g. "pass" to "Pass"), the RTB preference update function doesn't notify the users that the password has been changed. This is probably because "pass" is the same as "Pass," in some comparison functions, so RTB doesn't think it's changed. However, Blockland server passwords are case sensitive, meaning there is infact a significant change.

RTB uses the $= string comparison operator to check for changes in the password before announcing the change. If this doesn't do case sensitive operations - thats not my problem. Passwords are checked engine-side not script-side so this will have to be an acceptable limitation. The password will update but just won't notify users.