Author Topic: Brick Physics Preview  (Read 108659 times)


Additionally: My hole is deep and warm. I like my hole.
That sounds... Strange

Also, is there the possibility of making a box of like, a bunch of 1x2 or 1x1 pieces and have all of them fall onto you and bury you in a pile of bricks? That'd be so awesome :D

I would love it if badspot edited the push broom to be able to sweep 'em up.

Just sweep it all under the bed! Mom won't notice!

In theory, but it wouldn't be secure or reliable. ie people would cheat and it wouldn't always work.

For the minigame brick respawn - try it out. It will work just the same but look cooler.

Not sure about truly dead bricks. Fake killed bricks for sure.

Additionally: My hole is deep and warm. I like my hole.

more questions! I must be getting annoying, I don't care though:

1: How would you make something like the leaves? would it be like, on player touch-self-(see 2)-(see 3)
2: would this make it's own event or would it just use the already existing fakekillbrick event?
3: If it is it's own event what would the parameters be?
4: Are you interested in buying a cover for your hole?
5: Would all bricks be able to do this or just the bricks that can currently be destroyed by a blast?
6: 6 months is to damn long (not a question but I don't care)
7: similar to Q1, if you fell on the brick and gave it an event to, say, explode upward, could you do that?
8: Can i come in your hole? It's cold out here.

Can someone please answer my question.. D:

Will we able to have the bricks stay in their killed form forever?

Can someone please answer my question.. D:

Will we able to have the bricks stay in their killed form forever?
I don't think that'd be that good of an idea, however, if you make the brick respawn time in minigames something big, then it'd be lasting for a long time i guess, or you could find a way to make a code that changes it outside of minigames

Mom wont notice what? a large amount of living block people sweeping lego like things under a bed that is in the only room in a two story house with an unopenable(spelling?) door?

Also, I think that would be a no.

Would it be possible to have the client send a message to the server when a brick lands on it's player, so that it could be tied into events and scripts?(i.e someone could make a "certain size bricks kill you" script, and for events it could then send a message to the actual brick for events(brick dies>lands on you>event in brick is triggered))

Do you give any thought to your suggestions?  Lol, it should be self-evident as to why this is a terrible idea.

It would look like people were dying randomly since not everyone would see the brick falling on your head.

Physics are automatically disabled if they make the game run too slow. You can also toggle them off if you don't want them. You can also set how many physical bricks at a time you want (so that you don't overwhelm your computer).

Whenever a brick is fake-killed (for instance, when you shoot it with a rocket and it flies away or if you fire a fakekill event), it now uses real physics instead of falling through the world. The normal rules apply for determining when something can be fake-killed (ie do you trust the guy shooting).

Brick physics are only simulated client side, so you can't stand on physical bricks (although they are shoved around by players/vehicles and if one falls on your head it would bounce off). This also means that the server doesn't know anything about the brick physics, so you can't go totally rube goldberg and have, say, a falling brick trigger a switch or something. You can build neat stuff like the catapult, though.

So you have to have the bricks fakekilled or they don't like fall?


more questions! I must be getting annoying, I don't care though:

1: How would you make something like the leaves? would it be like, on player touch-self-(see 2)-(see 3)
2: would this make it's own event or would it just use the already existing fakekillbrick event?
3: If it is it's own event what would the parameters be?
4: Are you interested in buying a cover for your hole?
5: Would all bricks be able to do this or just the bricks that can currently be destroyed by a blast?
6: 6 months is to damn long (not a question but I don't care)
7: similar to Q1, if you fell on the brick and gave it an event to, say, explode upward, could you do that?
8: Can i come in your hole? It's cold out here.

1. The fakeKill and respawn events. Not everyone will see it though.
2. Not only does it use the fakeKill event, it also uses the fakeKill function. The function is simply anything that kills the brick, and has it respawn. Like explosions and such.
3. Explained above.
5. Any brick that can be fakeKilled.
6. Live with it.
7. Been said several times that the server does not see these bricks, only the clients. Therefore you cannot stand on them, or have any server functions deal with them. If you mean normal stationary 'alive' bricks, then yes, by using fakeKill then for the 3 boxes, up would be 0 0 someNumber

How are water bricks with physics?

How are water bricks with physics?
I was thinking of that too :o