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| | |-+  The new and improved 3D model topic!
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Author Topic: The new and improved 3D model topic!  (Read 2171916 times)
Barnabas

« June 20, 2011, 10:15:48 AM »

"non trashy"? I haven't noticed much wrong with the collision for the default ramps

The default ramps are fine. But the ones in "One Random Brickpack" are awful, they act like stairs.
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Masterlegodude

« June 20, 2011, 10:21:58 AM »

The default ramps are fine. But the ones in "One Random Brickpack" are awful, they act like stairs.
Ooh! The add-on! I misunderstood because you said "default", so i thought you meant the ramps that have been in the game, right, sorry
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Altered

« June 20, 2011, 10:31:23 AM »

So would I but I don't have the slightest clue on how to do ramps. Basic cuboid bricks are piece of cake but anything more than four vertices..

Can you find someone to do those ramps because oh sweet mother of mercy those look awesome.
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Qwepir

« June 20, 2011, 10:36:04 AM »


And then they combine into devastator, right?
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Demian

« June 20, 2011, 10:50:18 AM »

Can you find someone to do those ramps because oh sweet mother of mercy those look awesome.
I'm currently bugging Soba about it since he apparently knows how to do. If I get no answer then next on my list are Tophius and Destiny.

New image with ramps actually organized.


Edit: Right after I post this I realize I forgot to make a few ramps. More on the way! =D
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Barnabas

« June 20, 2011, 11:14:14 AM »

With due respect, you should bug Tophius first. Siba's decorative bricks crash Mac users.
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Flubbman

« June 20, 2011, 11:51:04 AM »

I used Destiny's BLS2OBJ program to convert Sirrus's Military Compound to an .obj, and the Wavefront OBJ Importer/Exporter to import. Now, when I just tried rendering it just to test it, this happened



Why won't it render the rest of the build?
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soba

« June 20, 2011, 12:14:38 PM »

-snip-
It looks like some sort of draw distance error, :o
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Demian

« June 20, 2011, 12:29:15 PM »

It looks like some sort of draw distance error, :o
Not an error. Blender has limited draw distance, I don't know if it can be adjusted. He just has to scale the mesh down.
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takato14

« June 20, 2011, 01:20:40 PM »

Not an error. Blender has limited draw distance, I don't know if it can be adjusted. He just has to scale the mesh down.
This.
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soba

« June 20, 2011, 02:06:18 PM »

Barnabus, where do you find those UV templates for the cars? and flubb, you posted a link to a .exe, and you can get banned for that, you should get rid of it
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Demian

« June 20, 2011, 02:08:10 PM »

More ramps. Orange ones are either default or already exist. Inverted versions not included because they are identical.

Actual render: http://img694.imageshack.us/img694/1666/rampsunleashed.png

« Last Edit: June 20, 2011, 02:13:46 PM by Demian » Logged
soba

« June 20, 2011, 02:20:04 PM »

Dayumm demian, if you plan on making those all bricks, its gonna take quite some time
EDIT: now I understand why you wanted to know how to make BLB's out of OBJ...
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Demian

« June 20, 2011, 02:20:44 PM »

Especially when I have no idea how to.
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Barnabas

« June 20, 2011, 02:24:00 PM »

Barnabus, where do you find those UV templates for the cars? and flubb, you posted a link to a .exe, and you can get banned for that, you should get rid of it

UV templates?
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