Author Topic: The new and improved 3D model topic!  (Read 3974029 times)

Squideey, why don't you make a game already with those sick-ass models.

He is


7 0 0 0th post celebrate


I wish there where some decent reference images to figure out how that goddamn tail is mounted.

First result in Google Images.



First result in Google Images.
Everything I tried searching didn't get me anything like that.

But I was poking around the BI Wiki and found this, so I was able to get the references I needed.



I made this in flash...

It's not very good and the resolution is crappy.

http://www.youtube.com/watch?v=UzAkE_Lj9_I&

I made this in flash...

It's not very good and the resolution is crappy.

http://www.youtube.com/watch?v=UzAkE_Lj9_I&

You could have did it In blender by putting keyframes on the materials transparency
« Last Edit: January 04, 2013, 05:44:54 PM by jinkazma903 »

You could have did it In blender by putting keyframes on the materials transparency
I don't know how to use Blender well enough to do that.

Everything I tried searching didn't get me anything like that.

But I was poking around the BI Wiki and found this, so I was able to get the references I needed.
You do realize the name of the helicopter is Bell-47?

Helicopters are so damn researchographic



mmmhhnnn

Thank god for decent references

So many good models, so little of them actually used! =/

I don't know how to use Blender well enough to do that.

First press (I) on the alpha slider so that you set a keyframe then, just like how you would animate a box or something move to frame 5 or so then adjust the slider to 0 so that its fully transparent.


To get things like



Also rigging practice

« Last Edit: January 04, 2013, 07:51:23 PM by jinkazma903 »