Author Topic: The new and improved 3D model topic!  (Read 4691914 times)

You're right, fixing.

EDIT: Done.    http://www.youtube.com/watch?v=AVLnvvOmGdU&feature=youtu.be

MrLoganator, check your PMs.


Needs to have the arm flail back like with the gun and maybe not fire as fast

Needs to have the arm flail back like with the gun and maybe not fire as fast

Code: [Select]
DO NOT release as is. This is a gun-edit to showcase the model.

Thanks to masterlegodude for fixing up the shading and face problems in milkshape.
Thanks to pandan for making the model, and adding animations.

Failure to comply with my only request will result in mature language from me.
:cookieMonster:


The original intention was to give them the model to use. Not to make an add-on for them. And I didn't make an add-on. It's just a gun-edit :P
« Last Edit: August 30, 2013, 04:55:02 PM by Pandan »


That's because it's mounted sideways. The round part should at the "bottom" so to speak and the lengthy bit should be pointing up.

Does anyone have any experience with importing Gmod models? Why are Gman's pupils squished? I looked at some Gmod screenshots and there should be an eyeball but it's missing from the gman_high_reference.smd even though the teeth are there.


All hail the hypno-consequences.


Rendered a subsurf petal one but forgot to save it; ignore the pointy 2 minute petals.


actually, blender can probably do that

it'd take forever to render, sure

actually, blender can probably do that

it'd take forever to render, sure
Not particularly long at that fluid resolution. I'd wager max 40 minutes depending on the specs.

I fixed Gman's eyes by fiddling with the texture mapping.
« Last Edit: August 31, 2013, 08:16:25 AM by Demian »


My modeling skills are going up.

that isn't what a snake looks like


that isn't what a snake looks like
Well if you had a better angle from the are on top of the testicles which i admit are total stuff, its pretty real looking.

I mean in the blocky sense.



>weird looking
>no, modern
keep in mind the pillow is actually a rock

would it be possible for someone to make a high-poly model into a low-poly model?
my intentions are to lower it because shapeways is really expensive with the more detail it has. i've got a model directly from a game and i want the polies lowered so i can 3d print it.
could anyone help?

would it be possible for someone to make a high-poly model into a low-poly model?
my intentions are to lower it because shapeways is really expensive with the more detail it has. i've got a model directly from a game and i want the polies lowered so i can 3d print it.
could anyone help?
I could try manually lowering the polys for you.

But there is no easy way to do it automatically.