Author Topic: [Tutorial]Making Add-Ons With Blender(Not Modeling)  (Read 157249 times)

Anyone know how to fix it?

When you start up blender look what it says in the console, if it says no installed version of python found then see what version it needs and download it.

Hao2fix?



Tried that. It messes up the script.

This is the first vehicle to do this to me...


How do you make wheels?

How do you make wheels?

add bones called hub0,hub1,hub2 and hub3.

add bones called hub0,hub1,hub2 and hub3.
No, no, I mean create the .dts files themselves. I know how to add wheels. I want to know how to model them

No, no, I mean create the .dts files themselves. I know how to add wheels. I want to know how to model them

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[Tutorial]Making Add-Ons With Blender(Not Modeling)

I know how to model a wheel. I've already done that. I just want to know if there's anything special I need to do with the blend file to make it a wheel. Not just the model of a wheel.

no, just parent it to detail32 and you're good. make sure the center of the wheel aligns with the center of the grid.

Actually, I tried modeling it without and parenting/collision boxes, and it worked. It didn't need anything special

forget.  I installed the exporter and it deleted all the other import/export scripts!
EDIT: AND my model.  loving HELL THIS IS A loving PIECE OF stuff.
EDIT 2: Scratch that, blender was looking in the wrong spot.
« Last Edit: March 29, 2010, 03:47:23 PM by Marcem »

What is this?

Jet Board. I doodled it in my physics class. I figured I'd make it.

Where do you put the exporter after you DL it?

EDIT: Dammit, I can't find the scripts directory, I EVEN SEARCHED FOR IT! What did I get? Nothing related to Blender...
« Last Edit: April 02, 2010, 03:33:59 PM by coolCPU1 »