Author Topic: [Tutorial]Making Add-Ons With Blender(Not Modeling)  (Read 155052 times)

Hmm...

Is there any way to make a mesh reflective? As if it were chrome?

I have something that reflects the map's skybox, but its just white in 1st person mode.

Hmm...

Is there any way to make a mesh reflective? As if it were chrome?

I have something that reflects the map's skybox, but its just white in 1st person mode.

Don't know.

I've exported it but I can't find the DTS file. Where is it exported to?

I've fixed the thing above but still one thing, How do you got into edit mode?
I press tab, does nothing...
I click the Button that say what mode you're in, theres only object mode in the list...
It started when I placed the mountPoint


I made that floating thing a fire animation and parented it to the reload animation so wtf?

I've fixed the thing above but still one thing, How do you got into edit mode?
I press tab, does nothing...
I click the Button that say what mode you're in, theres only object mode in the list...
It started when I placed the mountPoint
Well you're supposed to select your object first and then go into edit mode..

I made that floating thing a fire animation and parented it to the reload animation so wtf?
Wait what?

Well you're supposed to select your object first and then go into edit mode..
Wait what?
I parented a fire animation to a reload animation and that is what it does

By the way I'm Custard.

Ok, I epic failed, the textures were supposed to be like they were but not the size or the wrong was (its like - but it should be |)

/retry

I parented a fire animation to a reload animation and that is what it does
You mean you parented the bone that does the fire animation to the bone that does the reload animation? Because you just need to parent both bones to Detail32.

You mean you parented the bone that does the fire animation to the bone that does the reload animation? Because you just need to parent both bones to Detail32.
Oh I only parented the reload 1 is that why?

Hey Dark, well I made an animation of rotors spinning for my plane.

But it seems to play through it, then stop, then play through it again.

Help.

Hey Dark, well I made an animation of rotors spinning for my plane.

But it seems to play through it, then stop, then play through it again.

Help.
Make sure that cyclic is checked off and that your animation ends at the right frame in the exporter. Other than that I dunno why.

Oh I only parented the reload 1 is that why?
Probably.

Make sure that cyclic is checked off and that your animation ends at the right frame in the exporter. Other than that I dunno why.
Probably.
Problem I did a rotating animation so do I need to redo the fire animation?

Also how would I get a custom bullet working?

Problem I did a rotating animation so do I need to redo the fire animation?
I don't really know what you mean.. Also, why do you need a fire animation?

For a custom projectile just model it and export it as a different .dts file. Then in the script you can change the projectile file name somewhere.