Poll

is minecraft dead

yes
271 (61.7%)
no
168 (38.3%)

Total Members Voted: 438

Author Topic: Minecraft Megathread; yeah its update 1.12 big whoop what about it  (Read 7255279 times)

why would you make a wide mine, even in vanilla?
i want to find moar materials

GameChaps are a bunch of annoying twats. I'd be much happier if they got throat cancer.

Thats nice.

"I dont like someone i hope they die"

"I dont like someone i hope they die"
remember where you are

the internet

Thats nice.

"I dont like someone i hope they die"
well a lot of people dont like gamechap. and they wont necessarily die if they get throat cancer.

well a lot of people dont like gamechap. and they wont necessarily die if they get throat cancer.

15,000 die within a span of 5 years.

Just because "Alot of people dont like gamechap" doesnt mean they should be harmed.

Alot of people also like Gamechap.
« Last Edit: July 17, 2012, 12:21:30 AM by Menen »

I built a town thing a while ago. Just finished patching up a new texture pack for it.

Hows it.

I gasmed. That is some lovey architecture

painterly should never be used for building large-scale projects unless you somehow are a magician

Just because "Alot of people dont like gamechap" doesnt mean they should be harmed.

Alot of people also like Gamechap.
They hurt my ears even at low volume D:

someone host a tekkit serverer

also how do you get the BDsphaxcraft texture pack into tekkit
« Last Edit: July 17, 2012, 01:08:08 AM by Jacob 123456789 »

someone host a tekkit serverer

also how do you get the BDsphaxcraft texture pack into tekkit
The normal non tekkit one and the tekkit one,

Put the files from the tekkit one into the non tekkit one then go to .techniclauncher and then tekkit and then texture packs and put it in there, no patching required :D



painterly should never be used for building large-scale projects unless you somehow are a magician
It used to be an edited good morning craft. But, I thought painterly looked nice with it :I

http://forum.minecraftuser.jp/viewtopic.php?t=176&p=47353#p47256

PMDLoader lets you import .pmd model files into Minecraft. Models will likely be extremely processing intensive in Minecraft, but worth it to see. My problem is I can't figure out how to actually get the models into the game. I fixed a crash bug apparently pertaining to a example model not naming correctly due to Windows renaming the Japanese text something random. But I don't see how you view it ingame like GameChap did. Maybe you need to actually code it in...? If there's one thing GameChap is good at, it's at getting Japanese mods functional before anyone else can make tutorials on it, whilst not actually explaining how the hell they got it working the way they did.

Someone should get the Rana Models and import them

SAY HELLO TO THE RETURN OF THE RANAS