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Messages - laremere

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46
I just noticed each day one more light on the right side of the update "sign" is lit up.  I bet with the final update the lights on top will be lit/ possibly the lever on the left pulled.

47
General Discussion / Re: What Version was it When I Started?
« on: July 08, 2010, 01:50:32 PM »
Oh, if we're talking when you first played, then v2, if we're talking when we first got retail, then:

I joined during version 1.03, which would be version 6 by today's numbering system.

48
No, I don't think so.
If it builds level two right off the bat, people will just go the same class and spam it.
Rendering the game over or underpowered
If it can't be repaired, that'd be a fairly strong balancer.

49
I'm going to call my guess: New item builds level two equipment off the bat, but doesn't allow it to be upgraded any further.  It might not even allow it to be repaired.  The item might be the guitar.

50
General Discussion / Re: What Version was it When I Started?
« on: July 08, 2010, 11:14:59 AM »
I joined during version 1.03, which would be version 6 by today's numbering system.

51
Clan Discussion / Re: [BAN] - Blockland Alliance Navy
« on: July 08, 2010, 11:09:22 AM »
1.) Despite common misnomers, oxygen isn't a fuel, it's oxygen.  We collectively call when a fuel combines with oxygen, which often has a large release of heat, fire.
2.) It's in a cabin with someone without a space helmet on, there's plenty of oxygen for a fire, and heat is something which is applied in relatively high amounts to feed the activation energy to make fire (such as a match), or else everybody would be on fire...
3.) The temperature in space is very cold, unless you are being hit by molecules from the solar wind, which are very hot.  Earth is protected from the harmful effects of the solar wind by our magnetic core.  With is what creates the northern and southern light.  Earth is heated by light and other bands electromagnetic spectrum.
4.) I'm in the same boat as Nimbus wondering why I have to reapply, though I probably really should get working on my app...

52
General Discussion / Re: Where'd Trader go, anyway
« on: July 07, 2010, 08:28:03 PM »
Actually, Kaje needs to upgrade the script for his sniper rifle so that a descent sniper rifle model can be used in game.

53
Games / Re: Space station 13, Now with more THEY ALL FALL DOWN!
« on: July 05, 2010, 12:51:51 PM »
The game seems to be stuck in some sort of blob mode which instantly ends then restarts, and nothing is happening.

54
Games / Re: Space station 13, Now with more Grief!
« on: July 04, 2010, 08:06:04 PM »
So yeah, I pretty much know I need the hosting files, but the latest download I can find is from a year ago, so I'm wondering if there are any more recent ones?

55
Games / Re: Space station 13, Now with more Grief!
« on: July 04, 2010, 06:57:13 PM »
How do I host this stinkin thing?

56
Games / Re: Space station 13, Now with more Grief!
« on: July 04, 2010, 05:33:06 PM »
Sure, this game itself wouldn't be able to make it, but I find the general idea very good, and with a bit of redesigning for it to be actually half playable from a beginner's standpoint, it could be quite interesting.




I'm currently dead in dropshock's server.  His server is also sandbox, it should be in extended or something.

57
Games / Re: Space station 13, Now with more Grief!
« on: July 04, 2010, 05:12:05 PM »
Dropshock's server needs to be reset...

58
Games / Re: Space station 13, Now with more Grief!
« on: July 04, 2010, 05:04:18 PM »
That's simply an interface problem with something that wasn't explained in the wiki.

59
Games / Re: Space station 13, Now with more Grief!
« on: July 04, 2010, 04:44:08 PM »
Why would the idea be rejected?


Also, how do you eat/drink?

60
Games / Re: Game Maker Pro
« on: July 03, 2010, 09:28:50 PM »
People assume it's aweful since it's cheap and no "real" games were made from it.
Spelunky
Niji
Hero Core

Pretty much everything on this page: http://slordig.thepoppenkast.com/

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