Author Topic: V15  (Read 69625 times)

People in the body of the tank don't get hit by bullets/explosions otherwise it's not much of a tank.

Lego Armor Piercing Bullets™

People in the body of the tank don't get hit by bullets/explosions otherwise it's not much of a tank.
People should be able to get hurt in the body.

People should be able to get hurt in the body.

Maybe just a 50% damage reduction? Is that possible?

Changed it to the default setting (headphone, instead of surround sound) and still nothing.
That happened with my old headphones :o
Weird echoing.
When they finally broke (my dog had chewn them a bit, it climbed my chair and grabbed 'em), I got new ones and it was normal. I conclude that this mustmight have to do with your headphones themselves.

Since there's no "too loud" check anymore, I suggest making three speakers:  one playing Bass 2, two playing Bass 3.  It's a pretty nice mix.  they eventually get out of sync, though.

I'm happy about the no 'too loud' check anymore. Woohoo!

No more ear rape and boobs :(

Also, as far as your 'fix' goes for 'infinite lag', it can be used to go through ceilings.


Also, as far as your 'fix' goes for 'infinite lag', it can be used to go through ceilings.
I noticed that, while under a brick I had floating underwater I started to float through it, but I thought it was just bricks underwater.

Are you sure it's all ceilings?  You used to be able to jump through them if they were exactly the same height as the player.

So do water bricks break everytime you load or what?

That's due to the auto adjusting view distance.
You can also turn that off.
Oh, that wasn't on the OP when I posted that, but now I know.

Ghost brick disappeared and:

I got that right after using /clearbricks.

No addons except RTB.

« Last Edit: May 29, 2010, 10:16:56 AM by Alphadin »