Changelog for today's server:
(previous changes that will be tested today)
-Reduced the health of the worm (1800 to 1600)
-Increased the pulse delay of the Jumping spider bite poison slightly
-Reduced the attack rate of the jumping spider slash slightly (needs testing. I might revert this change)
-Reduce the pulse damage of the jumping spider bite (from 12 to 9, for a total of 56 dmg instead of 68 dmg)
-Reduced the health of the tick slightly (from 350 to 280)
-Nerf the Bug Acid ball poison (reduced pulse damage, and made non-lethal)
-Increased the running speed of the Guard bug SLIGHTLY (they were overly slow before, lol)
(new changes that will also be tested today)
+Reduced damage vsSmallBugs of the bug zapper (New - 13dmg, Old - 15dmg)(CHANGE NOT FINAL, will need more tuning)
+Rebalanced the Heavy RL (Increase refiretime (New - 3 seconds; Old - 2 seconds), reduced blast radius slightly, reduced blast damage, increased direct damage, Increased projectile lifetime)
+Reduced knockback of worm smash (will need some tweaking)
I will also be adding a Heavy RL class for testing. More changes/additions my come before the server starts
I just realized that 3PM EST (or apparently EDT) is 9PM over here. :C
Not that it HUGELY matters, but I missed it by 12 hours (at least I'm early and not late, as I often am).
I usually host from 3PM to 6PM (sometimes 7PM), so you do have some room for error if you can't join right at the start.
server today? :o
If so, is the server going to start early, on time, or late?
Yes, server today. Should be on time.
MAS is not amused by your propaganda videos.
These facilities weren't actual facilities but mostly civilian buildings people.
He killed a lot of innocent men and women.
Your incompetence will be punished in time.
This.