Author Topic: General Blender help thread  (Read 73397 times)

oh i made a modle in 2.6 but i can't use it for blockland!
why not?
because blender exporters are ancient outdated crap thats why!
Fixed.

Fixed.
i'm being more general. you didn't really fix anything, you just narrowed down what i said.

torque mainly abandoned .dts for .dae. the blockland mod tools (torque constructor, blender 2.49, milkshape, some old 3ds max, mission editor) are all outdated crap. not just the blender exporters.

made an animation guide demian.
Check the big list of tutorials, just want you to check it over for me because I did it on the fly

made an animation guide demian.
Check the big list of tutorials, just want you to check it over for me because I did it on the fly
I'll check it out once I'm making some JVS stuff.

Demian, the yellow markers for the action editor are NOT showing up when I insert keyframes.
The frames themselves work though, just not the key frame.

Demian, the yellow markers for the action editor are NOT showing up when I insert keyframes.
The frames themselves work though, just not the key frame.
I think you need to add them manually or something. I don't remember and I won't bother to look into until I start doing animations myself.

I fixed it.
I split a new window open and replaced it.

I updated the OP. All hope is not lost, you can easily transfer saves from Blender 2.63 to older versions.

Demian, i have a lighting problem
And it's with EVERY model I've exported.
How do I fix this-


Oh hey, demian, since you wrote that old tutorial, how does one export something that will not be held?

Just exporting the model (and collision mesh if you want) as is works just fine. You can still hold it, but it will default to the 3D cursor location. The mountPoint node is only used to define a specific location for holding a model.

Haha this is so confusing. I guess I'm used to programs that aren't designed to have super-speedy keybinds.

So where can I get a model of the player's hand as a reference?

Haha this is so confusing. I guess I'm used to programs that aren't designed to have super-speedy keybinds.

So where can I get a model of the player's hand as a reference?
http://forum.blockland.us/index.php?topic=168596.0

Okay thank you for that, now where do i put the zip to install it into 2.49b?