Author Topic: Dwarf Fortress Megathread! - Necro'd enough to count as a vampire  (Read 141913 times)

Look on the bright side, at least you didn't pick a spot that had a hole that drained the magma sea into the HFS.

Build a mason and a mechanic building. Have the mechanic build a few mechanisms and the mason make a floodgate. Make a tunnel to any water and before you dig through build a floodgate make a staircase going up and over the floodgate so your miners can escape. Then have them dig the last block. Connect the mechanisms to the floodgate and activate. Deactivate when you have water covering your farm area.
how can I make an underground farm when there aren't any caves with water nearby?

Anybody know how to transfer a save from on game file to the next?

Also are save files universal? Like a save file from a pc will work on a mac?

If you go into the Dwarf Fortress folder, there is a folder called "data." Go there, then there should be "saves" or somesuch, and folders named "region1," "region2" etc.

Those "regionx" folders are savegames, copy which ever one you wish and paste it in another "saves" folder to get access to it.

I'm not sure if saves are compatible, though.

Simply, unless you're willing to dig down to the caverns and pump water/bucket brigade water up/build your farm down there, you don't.
« Last Edit: August 17, 2011, 04:42:08 PM by Jacob/Lee »

If you go into the Dwarf Fortress folder, there is a folder called "data." Go there, then there should be "saves" or somesuch, and folders named "region1," "region2" etc.

Those "regionx" folders are savegames, copy which ever one you wish and paste it in another "saves" folder to get access to it.

I'm not sure if saves are compatible, though.Simply, unless you're willing to dig down to the caverns and pump water/bucket brigade water up/build your farm down there, you don't.
there's a surface pond nearby, how to bucket brigade

there's a surface pond nearby, how to bucket brigade
You need to set an area with water as a water source, then another area as a pit/pond. I think it needs to be the z-level above the area you want to water to make it work. Then, the pit/pond area should be set as "pond (not full)" or somesuch, then dwarves will grab buckets and move water 1 unit at a time.

See here in case you don't understand what I'm saying.

I decided to say balls to it and started a new world.

I decided to say balls to it and started a new world.
Get an area with a river for best effect. Avoid aquafires.

I'm not even using a farm right now.
In a Savage Wilds with two good hunters, my butchers shop is turning out a huge surplus of meat.
That said I'll need one soon. The fortress is currently sober, and my dwarves could use some alcohol.

Created a world with the maximum on nearly every variable. I have a really lame computer. Bad idea.

BRONZE COLOSSUS FIGHT IN THE ARENA!

I manage to keep crashing my game by giving my dwarves a bunch of orders all at one.

That's because you're a dumbass.
that was uncalled for, starfish

I played this game and it gave me a headache :C
The ascii graohics give me a headache
but tilesets are good

The ascii graohics give me a headache
but tilesets are good
yeah I'll probably get a tileset once I feel like trying to learn it again

Amithdodok zustashrazmer, "Delightclasps the Ancient Violator", a palm crossbow

This is a palm crossbow. All craftsfwarfship is of the highest quality.
On the item is an image of Delightclasps the Ancient Violator the palm crossbow in palm.

Basically its an artifact crossbow with an image of itself on itself and also named the ancient violator.