I'm excited about these shadows, but I have to say I would be disappointed if lights the player spawned still penetrated through walls.
I would also hope that in this update or a close one, you could change the flare and light amount to allow more lights. I have several reasons for this.
One is my TDM I have been working on for 2 months.
in the last pic, you'll see my problem. The problem is I have too many lights surrounding each other, and as such, nullifies the large important lights and makes gameplay, ehh...
difficult. I am all for gameplay here, and the light flare is an almost unavoidable problem in this tdm. It is simply too large to disable enough lights to make it work nicely or look good.
I would also like to showcase how good this build WOULD look if/when we get dynamic shadows being cast by player lights, not just the sun position, as that doesn't do much for a dark tdm.