So I'm confused. Some of my bricks get seriously screwed up when I try to put them in a game-mode.Bug? I tested it in Blockland (w/o game-mode), and it worked fine. But as soon as it goes into a game-mode, nope.Healthy:[IMG ]http://i842.photobucket.com/albums/zz347/Jeepserver/s3.png[/img]Not Healthy:[IMG ]http://i842.photobucket.com/albums/zz347/Jeepserver/S1.png[/img]
Are you sure you correctly wrote "ADDON Event_Variables" in the gamemode.txt file without any spelling errors or such?
Positive. Because about 1/2 of them work, while the other 1/2 turn red and do nothing. And I can't find a reason why they should be doing that.
The required events add-ons are not loaded in the game mode.
Any reason save.bls is required for Game Modes like Rampage? And I don't see it mentioned in other Game Mode files, like Pirate DM. What if we are going to do a level based Game Mode, should the save.bls be blank or something?
ADDON GameMode_Example
Needs to contain gamemode.txt and have itself listed as an Addon to boot.GameMode_Example needs to haveCode: [Select]ADDON GameMode_Examplein its list of addons so it executes server.cs.Am i rite guyzEDIT: Should have read that again. However, thats still how you execute a GameMode's server.cs... if you are booting it straight from the Start Server menu. Never gonna try to help someone with their coding again..
I already have done all of that. When the game mode is executing addons it makes an error when it gets to itself saying that Gamemode_Imnottellingyouthena me is not a valid add-on.
Do you have a server.cs in the Gamemode's folder?