Poll

HOW'S THE INFERNO?

IT'S FIRE
79 (68.7%)
IT'S A DUMPSTER FIRE
36 (31.3%)

Total Members Voted: 115

Author Topic: Team Fortress 2 Megatopic + Trade: SCREAM FORTRESS? MORE LIKE JUNGLE INFERNO!  (Read 2841727 times)

why don't people use the DH, it's literally a better huntsman with more utility.

I do, it's always fun to pull it out when my team is having far too much trouble with a Sentry and just obliterate it



I'd put a buildings destroyed part on it but they're relatively expensive

As for why more people don't use it, why aim when you can just use a different weapon and not aim? It's the same reason people bitched so hard when stickies were nerfed

I've fallen in love with the scottish resistance

Good choice

The only thing that sucks is that if a pyro actually airblasts it and hits you, ur forget.

also is it just me or is the blast radius the same as the rocket launcher while rocket jumping?

I've fallen in love with the scottish resistance

maybe because its the best

DH is so fun to use against sandman scouts.

1 hit and they die.

DH is so fun to use against sandman scouts.

1 hit and they die.
DH is fun in general in MVM
get firing speed, reloading speed and clip size upgrades and youre basically a killing machine

so i found an idea for a heavy shotgun minigun for the heavy and here's a little concept
the blue parts are were the handles go


does anyone know a good references so i can remake this?
« Last Edit: July 04, 2014, 12:21:43 AM by Buu »

yeah

tbh aoe isnt really that important in mvm because most of the time they're sending out beefy high power targets over weaker hordes, meaning DH shines against giants definitely

literally no one expects stickytraps
they work every time


i just ran into masterockets on a pub server and he ignored me :(

i just ran into masterockets on a pub server and he ignored me :(
Sorry about that, I was trying to keep my sentry away from those damn spies

Who else plays on the Valve control point server?
my name is Second-Class Citizen

DH is both good and bad on MVM. The bad part of it is its radius, which is really bad for scouts.
However, the radius is also good for uber medics so that you don't accidently trip them, and the damage is great for giants.

Its the exact opposite for the beggers. Great for large groups, terrible for uber medics.

So I joined a Snakewater server where I found that we'd been pushed back all the way to last, so I went Engineer and started to set up

Very shortly after my Sentry went up a Beggar's Bazooka Soldier came in with a Medic heading for the point and popped Kritz, so I ran towards him with the Short Circuit in hand and spammed the stuff out of it so he couldn't get a single rocket out, he switched to his Market Gardener right as the Kritz ran out to attempt to get rid of me but my teammates obliterated his Medic while I nailed him with my Southern Hospitality and gave him one last fatal shot with my Frontier Justice as he tried to run and hide on top of the point

He called me out for using the "bitch circuit" and said I would "get what's coming to [me] :)" in chat, and as I was typing a response to tell him not to get so upset that I defused a single Uber and that there was no way our team would be able to successfully hold them back he switched to Heavy (Medigun still jammed between his cheeks, judging from their spots on the scoreboard and the fact that I never saw them apart the next few rounds I'm pretty sure they were in a Skype call together or were at least competitive buddies) and proceeded to unsurprisingly mow us all down and win the game

:/

combos that refuse to die no matter how many meatshots you get on the Med are annoying